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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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never had any problems with the sound here..
-dunno why, or why not..lol "flying" online and full cockpit.
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#12
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![]() Last edited by KG26_Alpha; 06-28-2011 at 01:28 PM. Reason: Profanity |
#13
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Affects me on both onboard realtek & creative x-fi extreme music card. No difference noticed.
Haven't played in some weeks as the issue is so annoying. It is defiantly connected with AI spawning. I have a dedicated server and have made missions.. sounds problems ALWAYS start when a side mission starts. The only thing that may stop it is to have NO side missions start. I bet pure dogfight servers without AI are not affected.. unfortunately they are also very limited & somewhat boring. |
#14
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![]() Yesterday when I played on mp server, at first there was a lot of planes and the sound disapered. Later on when there was only few planes and I had restart the game, I had no sound problem! |
#15
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#16
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the sound bug is related with the AI radio communication messages. most probably, it overwhelms the sound system with queued/simultaneous sound flows (or maybe some/many radio messages sounds are bugged, and break the sound system at the moment it tries to play them).
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#17
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#18
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I completely lost sound when playing online (X-Fi Gamer with latest drivers). I think its because this is unfinished sim.
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#19
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Agreed. If there wasn't a VAC ban looming then a decent experiment would be to kegtys mod out the communication sound files (or make them tiny) and that way it might not choke anymore.
I own COD on two different steam accounts, so might have to try this online anyway. In some ways if Luthier just gave a quick heads up of 'you will not get banned, or if you do it will be reversed' then we could go hog-wild on trying to find a make-shift solution... |
#20
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Don't see much specs from ppl that complain about the bug though.
1. Drivers versions would be a start. 2. I presume most of you have multi core cpu's , What is the AffinityMask of the ppl with the problem. Did you try different Mask values (ie leaving one core for windows vs taking all the Cores vs taking only 1 core ) 3. 64bit vs 32 bit ? 4. Chipset of the audio card ( It might be diff card manufacturer , but the might use the same audio chipset) . From steam menu's you can get a System spec (think it is in the settings menu). Paste the output of that( it lists some of the driver versions etc.. ) Personally I dont suffer from the sound problem. Win 7 64 , on a Mac Pro. |
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