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FM/DM threads Everything about FM/DM in CoD

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  #11  
Old 06-04-2011, 08:59 PM
Danelov Danelov is offline
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Preferably, you aren't having to do sustained turns in the 109. BnZ tactics are more suited to this plane, you'll lose sustained turns to either the Hurri's or Spits.
Exactly, a mistake to avoid in the 109. Dont go never in turn combat with Spitfires or Hurricanes. Slats helps but is not enough and both British fighters gain advantage quickly against the 109.
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  #12  
Old 06-04-2011, 09:08 PM
jg27_mc jg27_mc is offline
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I demand a couple of sluts in my 109 too.

I am 100% with cheesehawk regarding 109 tactis.

Cheers.
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  #13  
Old 06-04-2011, 10:39 PM
1./JG2_Miller 1./JG2_Miller is offline
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Originally Posted by Strike View Post
The axis machines are easier to control too in most cases (more automated features such as automatic radiators and propeller pitch adjustment and lessens workload on the pilot.

However that's the exact reason it's fun/challenging to fly allied fighters Besides allied fighters seem less vulnerable when it comes to coolant and lubrication systems
I think you confounded something there. 109's have manual proppitch and coolers (oil and water). I wouldn't say the Spit is easier to fly, but concerning my experience on the 109 and Spit I'd say it takes more "concentration" from the pilot in a 109. But maybe you could say it's a compensation that the Spit can't simply go in a dive cause it's engine would cut out. Hard to say...
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  #14  
Old 06-05-2011, 12:12 PM
TomcatViP TomcatViP is offline
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Originally Posted by jg27_mc View Post
I demand a couple of sluts in my 109 too.

I am 100% with cheesehawk regarding 109 tactis.

Cheers.
I'll take some too. C'mon Luthier put that one in your patch list !!!

But I can't see the slats working although adding a bit flaps help greatly bellow 250kph (less than 2 wheel's revolution ). Any one have more luck ?
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  #15  
Old 06-05-2011, 01:01 PM
Danelov Danelov is offline
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But maybe you could say it's a compensation that the Spit can't simply go in a dive cause it's engine would cut out. Hard to say...
Yes, the thing for the Spitfires and Hurricanes is entry in this Spit S fast and clean, quickly and dont loss too many distance or energy before the dive. That take some practice but with the time that come near natural.
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  #16  
Old 06-05-2011, 07:23 PM
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raaaid raaaid is offline
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actually you can out turns spits with 109

i just outturnerded severals X ) online

the trick is going at 220 kph

you are making a tighter circle at 220 than the spit at 250
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  #17  
Old 06-05-2011, 07:26 PM
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bongodriver bongodriver is offline
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Originally Posted by raaaid View Post
actually you can out turns spits with 109

i just outturnerded severals X ) online

the trick is going at 220 kph

you are making a tighter circle at 220 than the spit at 250
so all the spit has to do is reduce to 220 and hes got you beat again, historical fact spitfires could out-turn 109's
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  #18  
Old 06-05-2011, 08:56 PM
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raaaid raaaid is offline
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yes but in this game you have to play with energy instant vs sustained turns

and the spit is only actually easier to pilot but not neccesaryly a better turner and the game refelcts that perfectly

the more experience i acquire with the 109 the better i outturn spits

in fact on the beginning i remmeber how badly a pro on a 109 out turn me with me on the spit

is up the pilot not the machine and much more in this game than il2 46

edit:

oh and the spit cant turn horizontally at 220 forn not having salts
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  #19  
Old 06-05-2011, 11:07 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by raaaid View Post
...
Do you know this book?
Robert L. Shaw - Fighter Combat: Tactics and Maneuvering
I recommend it very much if you did not read it. Very good book. Was made for jets, and maybe too "vocational" (it never does harm ),but a lot write about a basic, useful things.
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  #20  
Old 06-06-2011, 02:48 AM
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raaaid raaaid is offline
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check myself int he old il2 flying an i185 outturning a newbee on a gladiator

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