Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #11  
Old 06-15-2011, 07:33 AM
FS~Phat FS~Phat is offline
Approved Member
 
Join Date: Dec 2010
Posts: 609
Default

Im an old boy from Fire Squadron, "Skies of Fire" servers and its been hard for the guys in our squad that manage our servers to keep re-doing stuff when mod patches come out. It's especially hard now we have 3-4 distinct routes to choose which are not compatible. HSFX, UP2, UP3 or stock.

While I have long enjoyed the odd mod on our servers, I'd be happier in COD to see more players online with more detailed maps than more mods and less players, which is what tends to happen on mod servers.

As for HL, Im all for it, its a much better intuitive interface with more info.
Reply With Quote
  #12  
Old 06-18-2011, 05:34 PM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

Well what is online play like now? I live in Canada so I won't have COD till July so I have no clue what online play is like. I've been on the Hyperlobby almost every day for 10 years now and I think the Hyperlobby would be perfect for COD unless it's pressent system is better but I don't see how anything could be much better than the Hyperlobby.
Reply With Quote
  #13  
Old 06-19-2011, 10:40 AM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by Richie View Post
Well what is online play like now? I live in Canada so I won't have COD till July so I have no clue what online play is like. I've been on the Hyperlobby almost every day for 10 years now and I think the Hyperlobby would be perfect for COD unless it's pressent system is better but I don't see how anything could be much better than the Hyperlobby.
online play? what online play?
Reply With Quote
  #14  
Old 06-19-2011, 10:54 AM
adonys adonys is offline
Approved Member
 
Join Date: Apr 2010
Posts: 850
Default

The one which can be accesses by pressing the Client button, NOT the Lobby one.
Reply With Quote
  #15  
Old 06-19-2011, 12:48 PM
Warhound Warhound is offline
Approved Member
 
Join Date: Mar 2008
Posts: 228
Default

Isn't it allready possible to run mods right now? Both conf.ini and confs.ini have "VAC=1" as standard. If a host/server puts this to VAC=0 I think you can connect with all mods without Steam ever banning you, since it's VAC that checks your game integrity and with it disabled on the server VAC won't check or care what goes on on that specific server.
Reply With Quote
  #16  
Old 06-19-2011, 07:49 PM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

Well online play will save Cliffs Of Dover for sure in my opinion and it looks like this in game thing is a disaster. If the game progresses threw the war years as the IL-2 searies did North Africa Russia 1943 44 Western Front then again in my opinion nothing will stop it especially with the heavy duty flight sim war history nuts out there. I hope The Hyperlobby people find a way to get a spot for COD on the game list so all of the online wars and big servers like Spits VS 109s & War Clouds WF can get into action with this sim and patch after patch things are getting better and better.
Reply With Quote
  #17  
Old 06-23-2011, 01:03 AM
broken pixel broken pixel is offline
Approved Member
 
Join Date: Mar 2009
Location: KDWH
Posts: 73
Default

Quote:
Originally Posted by JG52Uther View Post
I would pick hyperlobby any day of the week.Being tied to steam is killing CoD online.
+2

Steam for a combat flight simulator= bah!
Reply With Quote
  #18  
Old 06-23-2011, 02:10 AM
Tiger27 Tiger27 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 319
Default

Quote:
Originally Posted by Petrosky View Post
Hello,
I have been wondering if the use of H L without Steam would allow the moders to use there mods without having the worries of the ban system that is in place through steam.

As the use of unchecked mods will bring this sim to the state of IL2 very poor numbers online and little chance of finding servers without the use of said mods.

I know this is a big deal to the modders as they feel they saved IL2 1946 but the numbers
just show thats not so. Pre mod early 2008 always had between 9-14 hundred onliners on
weekends down to current 3-4 hunded onliners mostly using the must have mod servers.

I for one will not buy this sim if moders are allowed to run amuck again.

Petrosky:
I agree, I played IL2 from the beta, but gave up when I had to keep changing the modded version, it just all got to hard.
Reply With Quote
  #19  
Old 06-23-2011, 02:16 AM
CaptainDoggles's Avatar
CaptainDoggles CaptainDoggles is offline
Approved Member
 
Join Date: Jun 2011
Posts: 1,198
Default

Quote:
Originally Posted by Richie View Post
Well what is online play like now? I live in Canada so I won't have COD till July so I have no clue what online play is like. I've been on the Hyperlobby almost every day for 10 years now and I think the Hyperlobby would be perfect for COD unless it's pressent system is better but I don't see how anything could be much better than the Hyperlobby.
I live in Canada and am enjoying the game right now!
Reply With Quote
  #20  
Old 06-23-2011, 09:10 PM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

Quote:
Originally Posted by CaptainDoggles View Post
I live in Canada and am enjoying the game right now!
Where did you get it?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:13 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.