#11
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Suggestions
Hi all,
Sorry to say but it's a bit unlikely your suggestions for the new game are ever going to be noticed here. If you want them to get noticed, post them also on the devs forum where they stop by almost every day. http://forum.gaijinent.com/index.php...irds-of-steel/ MAC |
#12
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By the way, I was told of some technical difficulties with joining the Gaijin forum. If you have problems please let me know, I'll try to sort it out for you.
MAC |
#13
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Hey Mac, why can't I post in topics over on the gaijin boards?
__________________
Jagdwaffe |
#14
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цензуре!
Last edited by QBlackDeathQ; 06-20-2011 at 01:29 PM. |
#15
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I can not either. I registered, but in the Gaijin forum I can´t enter
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#16
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Allright guys,
Thanks for your feedback. I'll pass it on to the admins and try to get things sorted. Did you use the same nick as here? MAC |
#17
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цензуре!
Last edited by QBlackDeathQ; 06-20-2011 at 01:29 PM. |
#18
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8. radar shows only:
you position on the map friendly landmarks ( airfrields or bases ) no enemy or friendly dots That would be challenging, or, frustrating lol |
#19
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Quote:
Landing rearmament, and a fixed radar signature, are absolute musts for me in this sequel. Also, an improvement on the respawning, so if someone does have to RTB to refuel/rearm and they manage to force any pursuers to crash, the enemy just doesn't respawn right above them as they land. |
#20
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That would be fun to have several players on a single aircraft.
I remember a game on the pc a long, long time ago. Air Warrior 3 I think it was called. Great fun being in a bellyturret on a bomber. See our bombs fall over enemy airfield. Out of my guns reach I could see an enemy shoot our tail to pieces and our tailgunner falling out. Exiting stuff The graphics were not that great even back then but it was a fun game with over hundred players in the air with fighters and bombers. I hope those game elements could be on consoles. Thought the co-op in Apache: Air Assault would be like that but it was not |
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