#11
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I would add that a distinction should be made between conceptual aircraft put forth by designers and those designs that had reached an advanced level of completion, especially having accomplished detailed manufacturing drawings; I understand that the Ta 183 was one of this category, so remarks by respondents regarding 'fantasy' and 'napkin' are highly misleading and do not give proper respect or regard for the high level of skill and actual work achieved by the designers. It is all too easy and common to be dismissive and contemptuous of such men, but that is just life as it is, nothing more can be said nor remedy found for this.
Certainly many conceptual designs were put forth; this is a typical design stage of any nation or age, and to be sure, they are quickly studied and often as quickly dismissed, but the creativity and freedom and scope of design are admirable, and sometimes where pursued by modern designers in great earnestness [was it the X-29, can't recall, that incorporated the swept forward wing of a German design?] And another later concern I believe built a variable position wing of extremely exotic configuration wherein a single wing, not 2, could be rotated foe different fat great expense, again, one of the 'fantasy' quick studies of the time However, the Ta 183 was a serious design that was planned for manufacture; I believe that a alternate design was in hand for a more conventional tail unit, so they seemed to be aware of the potential problem. As this aircraft is already in the game, no aircraft would be lost, and as the design might well have dramatically impacted the latter war period, the point is hardly moot. I would respectfully ask the TD team to at least consider upgrading the engine the the HeS 011 so as to allow the aircraft to be flown as per design spec, again, as the present Mig 300 in game has been rendered. p3 |
#12
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My opinion is swapping engines to get improved performance isn't unreasonable, but assuming some miracle in materials engineering to fix the tail problem is. So, +1 on uprated engine, -1 on lighter airframe. Beyond that, what's the Ta-183's role in the game? The various "1946" swept wing Luftwaffe fighters are objectively better than any other fighters in the game. The Ta-183 has vastly superior diving speed, and holds its own in terms of maneuverability, straight line speed and firepower compared to any allied jet. Making a plane that's already very impressive into one that utterly dominates its opposition makes for a boring game. Offline, it's fun to fly such planes when you "just want to kill something," but it gets old after a while. Online, you'll either have everyone flying the Ta-183 or else it will be banned in order to preserve balance. As a mod, where an uprated Ta-183 can fly against the MiG-15 and the F-86, it would be a competitive design. |
#13
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Sometimes we are real rivet-counters…
Don’t get me wrong: I agree with Pursuivant, but understand Pugo. The plane is available, and requires just tweaking weight (down) and thrust (up). Perhaps it’s not too complicated… If so, the solution could be to have both types: a Ta183A (as it is) and a Ta183B (uprated). Then players and servers will have an option… And “option” is a magic word! |
#14
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Except on the part of the wind tunnel argument, I agree on Pursuivant general comment.
I have seen these same wind tunnel argument against pilot tests with prototypes. German pilot tests could be biassed, and german wind tunnels were too bad to get good results... It is a what if plane, and it could have been implemented with a less pricky orientation. Other what if's have been less pricky implemented, that is the real request. If it implies changing two parameters it is not that much work. Also... they could pork the other protoype and just scratch both planes, since nobody will care about them anyway. Some people like to fly what if's, korean war, bi-planes, or whatever their tastes should be. There is no need to jump on any of them. |
#15
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You're either from another timeline - or clueless beyond belief. |
#16
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No, you just didn't get what I was talking about.
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