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#11
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Odd, I can go at it with her for hours.
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
#12
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The problem is that Luthier is "up to his arse in alligators while he is still trying to drain the swamp". He is doing his best to fix one part of the game whilst the constant trolling about "this-and-that-and-the-other-and what-about-the-engine-sounds" is going on.
The right question to ask yourselves is this, as I've seen this situation a lot of times before; how long do you expect Luthier to take all of this crap before he blows his stack, pulls teddy's head off, tells everyone to FRO and walks off into the sunset? The guy needs support, not endless trolling. Criticism is easy and requires 0% effort, doing something about it takes a lot more and unless you are a coder at Luthier's level of expertise, just STFU, have some patience, accept that you know jack about game coding and give the guy some credit and space to work without the constant trolling background. The Sistine Chapel ceiling wasn't painted in 5 minutes; this is like the Sistine Chapel ceiling of flight sims..... Those who can help are helping, with patches and bug fixes. Kudos and respect to them for helping a drowning man out. |
#13
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![]() Quote:
After checking the changes in the Hurricane's flight model (while still not being able to select custom loadouts and so on and so on...), I wasn't even surprised anymore that there were multiple new bugs. Heavy engine misfires at all altitudes, in every conceivable setting, while it gets even worse at high altitudes. In my humble opinion, the hurricane isn't flyable anymore. This was something like the last straw for me. I've reverted back to Il-2 1946 for the time being and, after so much sorrow in CoD, I've had a real blast. Dated graphics or not, this will be my flight sim (again) until (or better, if...) things get sorted out in CoD. As stated, apart from graphics and the 'improved' damage model in CoD, everything is there in Il-2 1946. No Steam b**ls**t, Campaigns (dynamic or not), more aircraft customization (paradoxically, heh), proper mission briefing/debriefing, radio commands actually working, advanced navigation (besides it's actually working, too!) and so on and so forth. I'll worry about the defence of London, or bombing it, again when it doesn't physically hurt anymore to witness the sorry state the game is at. Imo, CoD is maybe the worst piece of software any company really dared to take money for. It's a late alpha version, at best. But it was interesting to see through which different stages the community went. There was: a) Enthusiasm about the graphics, with strong hopes that the bugs and performance issues will be solved in no time b) Enthusiasm gone, while hope was still going strong c) Annoyance sets in, with some people being really angry about performance d) more Annoyance as more and more bugs surface e) After a new glimpse of hope as performance was improved, questionable patch priorities (new things get 'implemented' - i.e. new menu options introduced without any functionality whatsoever) and deeply flawed patch releases ('beta' patches or not) led us to the current and possibly final stage, f) Heavy frustration, with community support dying away... Well, at least I got a printed Spitfire manual and a cloth map covering a region which isn't there in stock 1946 ![]() |
#14
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Quite right.
I was surprised to note in the Steam window that I'm already up to 70 hours with her in one month. For a bloke of my age that's not bad going. Or indicative of my stamina, one of the two. ![]() |
#15
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Online is dead.
I flew on the Syndicate server last night and there were only 8 to 10 people in there. On a Friday night. On a map that size it makes for a snooze fest. I patrolled in my Hurri and used up half a tank of fuel just puttering up and down the coast near my base when a lone 109 shows up. We did a bit of scraping about then he just broke off for no apparent reason and flew away across the channel. No way to catch him so I landed and shut the game down. You need 30+ fliers plus AI to make a map that size, and of that historical context, work. Couple that with the high altitude problems suffered by all aircraft and it really makes it hard to keep with it. As for Steam being the magic bullet of sales success that all the Steam fans promoted early on, ummm... I suspect that the reports from the FPS kiddies that have tried it, and there have been several posts at UBI from this demographic, have already doomed CoD to the wider Steam "community". Steam is a double edged sword. It can be a great avenue to open up new market segments, but by the same token, news travels fast there, and the initial reports have probably done more harm than good. 1C shot themselves in the foot on that one. Oh well. I'm not going to uninstall it. I'll wait to see how it plays out. But my online time is going back to IL2/46.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#16
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Online is not dead as it was never alive in the first place, patience young padawan.
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#17
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Young?
I wish. ![]()
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#18
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Hehehe
![]() I wish MP was alive though, I really like this sim, but its limited time-frame and current performance problems have me playing IL2 1946 MP more then ever. Time is the cure, and it's not that I'm fed up with playing 1946, not at all ![]() |
#19
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I agree with all.
I have been pretty content and impressed to just fly around England and France and marvel at the beautiful details inside and out of the plane. But...yesterday I tried a number of missions and what a mess...sound dropping in and out, a few freezes, stutters, many, many things that took me right out of the experience. Time will tell but I can remember when CFS3 came out and it was such a disaster it ended the MS CFS franchise. Hope the same doesn't happen here. I would love for someone who really has the inside track to report on how a sim that is in development for six years gets released like this. And the whole Oleg thing. What a mess!!! I just hope they have the time, money and talent to clean it up. |
#20
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Well, I think that North America's release will be the real turning point...It is 1C's last chance to make COD come back on the track...and get enough good reviews to bring new players along and getting back those who quit...
And the fact that Oleg, the father of the mighty Il2 sim is now gone, will contribute to the falling prestige of COD. Luthier has a huge cliff(!) to climb back...Both technical and marketing wise... COD needs to get at least 80 % grades to keep the community interseted...and UBI' support to "finish " the game...But that is my personnal conclusion... Salute ! |
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