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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #11  
Old 04-25-2011, 05:53 AM
SC/JG Matoni SC/JG Matoni is offline
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~S,

Mine just turned up in the server list by itself... no idea why/how...
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  #12  
Old 04-25-2011, 04:11 PM
wildwillie wildwillie is offline
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What about the confs.ini file, does anyone see something out of the ordinary here ?

Code:
[NET]
serverName=Warbirds Of Prey - Spits vs 109s
serverDescription=Cliffs of Dover - Full Real Server
speed=100000
localPort=27016
maxPlayers=16
serverInfo1=Welcome to Warbirds of Prey Servers
serverInfo2= Cliffs of Dover Test Server
serverInfo3=  Currently in Beta Testing
serverInfo4=Teamspeak 3 at 69.90.34.220 port 9987
VAC=1

[Console]
IP=20000
IPS=
LOG=1
LOGTIME=1
LOGFILE=Serverlog_base.txt
HISTORY=128
HISTORYCMD=128
WRAP=1
PAUSE=1
PAGE=20
LOGKEEP=1

[BOB]
difficulty=8058095
[sound]
SoundUse=0
speakers=-1
[core]
LinearObjectManager=1
Roads=0
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  #13  
Old 04-25-2011, 10:04 PM
Smokeynz Smokeynz is offline
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Wildwillie, Remember with the old FBD2 and my old FBD2 guide(parked at Greatergreen), port 20000 used to conflict so we had to use 20003 and IPS needs an address and is the IP of host server then port forwarding from router to the IPS address.

IP=20003
IPS=***.***.***.***
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  #14  
Old 04-26-2011, 02:41 PM
wildwillie wildwillie is offline
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Smokeynz -

I had overlooked that, thanks.

I am still unsuccessful on getting the server to show.

I've modified the confs.ini to have:

IP=20051
IPS=69.90.34.220

and it still does not work. (I tested that port/IP with IL2 4.10.1m and it worked so I know the port was working)

I've turned the firewall completely off to see if that was causing the issue, but that did not work as it still does not want to broadcast the server info.

Last edited by wildwillie; 04-26-2011 at 02:43 PM.
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  #15  
Old 04-26-2011, 04:22 PM
Ataros Ataros is offline
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Test if your IP is visible from the Internet. There are special services for this I believe. I was not visible from the net till I was behind provider's router and had only "internal IP" within provider network. You may wish to call your provider to check if you have "real external" IP.
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  #16  
Old 04-26-2011, 06:58 PM
wildwillie wildwillie is offline
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Ataros -

Yes the server is visible to the Net.

We already host 3 IL-2 servers (Spits vs 109s, Spits vs 109s Mods, & Zekes vs WildCats)along with TS2 & TS3.
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  #17  
Old 04-29-2011, 12:51 AM
LeadFarmer LeadFarmer is offline
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Willie,

servers IP needs to go here
C:\Users\LeadFarmer\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\confs
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  #18  
Old 04-29-2011, 01:08 AM
wildwillie wildwillie is offline
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Thats where I put it LeadFarmer.

I actually updated both confs.ini files to be the same.


IP=20051 (I've also tried the default 27015 port)
IPS=69.90.34.220


I can direct connect to the server without any problem. Steam just does not seem to be able to get the info it needs to populate the clients.

Is anyone else running the CloD Dedicated server on a Win 2008 Server OS (64bit) ?

The firewall is enabled with inbound/outbound rules for steam.exe and launcher.exe to pass data through any port.

Can anyone post their confs.ini file so I can compare ?
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  #19  
Old 04-29-2011, 06:49 AM
Macka Macka is offline
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I am having similar problem when using ded server but if I host serve its clearly visible. Running on Win7/64. Beats me????? Any other ideas?
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  #20  
Old 04-29-2011, 06:13 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by wildwillie View Post
Thats where I put it LeadFarmer.

I actually updated both confs.ini files to be the same.


IP=20051 (I've also tried the default 27015 port)
IPS=69.90.34.220


I can direct connect to the server without any problem. Steam just does not seem to be able to get the info it needs to populate the clients.

Is anyone else running the CloD Dedicated server on a Win 2008 Server OS (64bit) ?

Edit: We run Server 2008 x64

The firewall is enabled with inbound/outbound rules for steam.exe and launcher.exe to pass data through any port.

Can anyone post their confs.ini file so I can compare ?
wildwillie,

Just noticed this. You're problem is in your serverDescription=Cliffs of Dover - Full Real Server

That line shows steam what "game" you are running, and by changing that line your server is not going to show up as it thinks you are running a different game.

Use serverDescription=IL-2 Sturmovik: Cliffs of Dover
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