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Controls threads Everything about controls in CoD

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  #11  
Old 04-20-2011, 08:25 PM
angrueo angrueo is offline
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So, you want an arcade game.. then play HAWX 2
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  #12  
Old 04-20-2011, 08:27 PM
Heliocon Heliocon is offline
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I have no idea about its historical accuracy but I agree with the OP - partially because its unneeded fluff it doesnt improve the realism or gameplay other then a minor cosmetic which actually gets in the way (especially for new players). Its not in the same league as for example realistic engine managment or other features.

+1 to space communist

Last edited by Heliocon; 04-21-2011 at 01:07 AM.
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  #13  
Old 04-20-2011, 09:02 PM
Lixma Lixma is offline
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Quote:
Originally Posted by angrueo View Post
So, you want an arcade game.. then play HAWX 2


Please don't breed.

Quote:
Originally Posted by cheesehawk View Post
If you hang realism in this instance, where do you stop? He-111's that break the sound barrier? Pe-2's with more guns that B-17s? Sooner or later you're playing Crimson Skies.
You stop before supersonic He-111s. Obviously.

But you might be right. Today it's just a visible gun-sight....tomorrow who knows where it'll lead to.....perhaps dancing?!!!
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  #14  
Old 04-20-2011, 09:04 PM
Formula88
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I dont even attempt to fly the 109 because of this. Shift F1 makes the view too narrow to fly the thing. Worked fine in 1946, yet another fail.
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  #15  
Old 04-20-2011, 09:10 PM
Fafnir_6 Fafnir_6 is offline
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Back when I was flying the Ki43-I with its telescopic sight in the original IL-2, I mapped the Shift-F1 function to the spacebar. This can be hit quickly and easily without the need to co-ordinate two keys in the middle of combat. Problem solved for all aircraft needing the gunsight view.

Cheers,

Fafnir_6
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  #16  
Old 04-20-2011, 09:35 PM
Baron Baron is offline
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Quote:
Originally Posted by cheesehawk View Post
If you hang realism in this instance, where do you stop? He-111's that break the sound barrier? Pe-2's with more guns that B-17s? Sooner or later you're playing Crimson Skies.

U do realize that ctrl-F1 severely restricts your field of view and to get normal view back u have to press it again, target appears, press it again, and so on and so forth.

Hardly realistic or practical in the middle of a df.
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  #17  
Old 04-20-2011, 09:40 PM
Ctrl E Ctrl E is offline
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You're playing the wrong game mate. This game is about realism. Putting the gunsight in the middle is the most idiotic suggestion made on these boards to date
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  #18  
Old 04-20-2011, 10:00 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Space Communist View Post
A much more sensible concession would be to simply make the default center view for the 109 (and pretty much all other German aircraft for that matter) line up with the gun-sight.
+1
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  #19  
Old 04-20-2011, 10:04 PM
IvanK IvanK is offline
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With TRKIR here is a trick that might get it to the centre for you as a pseudo default.

1. Centre Track IR before going in game.
2. Select your 109 aircraft.
3. In game move your Head LEFT until you loose the Reticle completely, hold your head there.
4. With your head position frozen as in STEP 3 Re centre Track IR
5. Move head to its neutral position .. Bingo new centre is looking straight at the revi.
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  #20  
Old 04-20-2011, 10:08 PM
Koyan Koyan is offline
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Who needs a gunsight? No really, you only need the horizontal line of it.
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