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  #11  
Old 04-20-2011, 07:29 PM
moggel moggel is offline
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Quote:
Originally Posted by BigPickle View Post
It was said that this graphical problem is because of land detail being set to low.
I can confirm this. I did raise land detail and the river stripes are now only rarely seen.
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  #12  
Old 04-21-2011, 09:56 AM
W0ef W0ef is offline
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Raising all graphic settings doesnt seem to help with the three blue horizon stripes though.

Looks like the entire skydome or haze on the horizon is just rendered a bit higher up then on a nvidia card or something.

Really hope something can be done about this bug.
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  #13  
Old 04-22-2011, 04:13 AM
RocketDog RocketDog is offline
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Agreed, the graphics problems on ATi cards are very annoying. It looks like everyone has them. With luck the devs will fix it quickly. In the meantime, I am slightly regretting buying my 6970 because of these problems.
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  #14  
Old 04-22-2011, 06:28 AM
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Genosse Genosse is offline
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Default Me, too

I'd like to join the group of "stripe victims" ...

As an ATI GFX card user I'm very disappointed about the fact that I don't have any real influence on the in-game GFX settings via CCC.

Here're my PC's specs...
  • Win7 64bit
  • Gigabyte GA-MA790XT-UD4P mobo
  • AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz
  • Corsair DIMM 4 GB DDR3-1333 Kit
  • Sapphire ATI Radeon HD 4870 Vapor-X GFX card 1GB GDDR5

From Germany with stripes

Genosse
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Last edited by Genosse; 04-22-2011 at 06:30 AM. Reason: This is an English speaking BB, Dog damn it!
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  #15  
Old 04-22-2011, 07:59 AM
Ataros Ataros is offline
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Does it mean nVidia does not have the river stripes?
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  #16  
Old 04-22-2011, 05:03 PM
MegOhm MegOhm is offline
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Yes I see them at certain angles, have also seen water tiles speckled on mountains in the multiplayer DF missions, but they are junk anyway.

I have tried many graphics settings and it did not matter if it was on high, med or low, still there


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Last edited by MegOhm; 04-22-2011 at 05:05 PM.
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  #17  
Old 04-22-2011, 05:44 PM
Phazon Phazon is offline
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Yup I see the stripes. I think the technical term for it is z-fighting where texture layers try to appear ontop of one another because they are too close together.
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  #18  
Old 04-22-2011, 06:27 PM
Flanker35M Flanker35M is offline
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S!

Well, the AMD can do nothing about it if they do not know about it. So the easy way to get their attention is via Driver Feedback Form found HERE. I also wish devs would comment on this as well.
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