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#11
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true
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#12
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Generally if you trim the rudder enough to completely counter-act torque you will end up side-slipping through the air. In real life the pilots wouldn't have noticed it as much as we do since there isn't nearly as much of a centering force on the stick. That is to say, the amount of left stick you would have to give it to counteract the torque wouldn't feel much different than holding the stick dead center. After holding it for a long time that would just seem like center to you. At least, this has been my experience since removing the centering spring on my stick.
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#13
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but it dont stop the right wing from dropping so what am i doing wrong? |
#14
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torque and gyroscopic progression will want to roll the plane opposite direction to the rotation of the prop.
remember that the wings don't provide a stable solid surface, lika a road does (even revving a car engine will make the car lurch a bit to one side) and the aelirons don't have trim tabs, like all later model planes do trimming the rudder to try and correct the roll will make things a bit worse, because it will make the plane travel crabbed. Trim the elevator to take away the need (but won't totally remove) to pull back constantly and hold the stick to whichever side the plane rolling from... if it rolls left, hold the stick to the right
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#15
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And there worried about being sued on the epilepsi thing in this game Damage to my wrist, i might have a good case there lol ![]() |
#16
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But people are asking for realism........it doesn't get more realistic than keeping your hand on the stick, you just can't trim warbirds or vintage aircraft to fly hands off.
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#17
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In real life, you can just apply a little constant force to the stick with a barely noticeable effort. In the sim, this requires such a subtle stick push that you end up by constantly over correct. The end result is a continuous rolling motion: rolling right, correct, rolling left, correct, and so on. Surely, practicing can alleviate this problem, but CoD is so darn good that we are facing the real price of realism. Modern and stable planes can be effectively flown “by the numbers”, while older types, must be flown by “the seat of the pants”, exactly the “instrument” you can’t have on your pc! |
#18
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Guys, in real life aircraft spend most of there time side-slipping to some degree because in the slightest lateral wind they require to counter side-slip in order to fly the correct course over ground in order to end up at there intended destination, a ~2m/sec wind at 90deg to your direction of travel will put you ~7.2km off course after 1 hour.
As I have said the rudder trim of most aircraft is misplaced to the right of centre thus requiring you to add to add left hand rudder trim to centre it and to stop the constant role to the right, if you don’t believe me put a plane on the ground in the FMB (ju87 is a good e.g.) hit the F8 view which is directly behind the plane and LOOK at the rudder closely, you will see more of the left side of the rudder than the right side of the rudder indicating that the rudder WILL educe RH role and side-slip as the tail will go to the left, if you unplug you joystick so only the keyboard is active it will be apparent, if you look from above you will also see the rudder also has MORE RH throw than LH throw which can also only happen is the trim is misplaced to the right of centre! As I have said it works perfectly for me in stopping the constant RH role (WHICH IS NOT FROM TORQUE) |
#19
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I shall tear up my commercial pilots licence immediately
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#20
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If you are rolling to one side, check your turn and balance indicator. If the needle (or ball depending on aircraft)is off to one side trim to that side. As b101uk said it should help. The roll may not go away completely but you'll just have to wait until you get a plane with aileron trim.
If you are experiencing torque induced roll, then reduce your throttle until your using the recomended cruise power for your aircraft or else compensate with your ailerons. It's a case of "Suck it up princess". This is how planes work. They teach you this in the "Basic aeronautical knowledge" section of the flight training syllabus. Cheers From Wiki " Secondary effects of controls Rudder Using the rudder causes one wing to move forward faster than the other. Increased speed means increased lift, and hence rudder use causes a roll effect. Also, since rudders generally extend above the aircraft's center of gravity, a torque is imparted to the aircraft resulting in an adverse bank. Pushing the rudder to the right not only pulls the tail to the left and the nose to the right, but it also "spins" the aircraft as if a left turn were going to be made. Out of all the control inputs, rudder input creates the greatest amount of adverse effect. For this reason ailerons and rudder are generally used together on light aircraft: when turning to the left, the control column is moved left, and adequate left rudder is applied. " |
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