![]() |
#11
|
|||
|
|||
![]()
True, but to be honest editing the QMB missions in FMB is actually more fun, and you can change loadouts.
|
#12
|
|||
|
|||
![]()
yeh it's hit and mostly miss :p
i set the belts up in the FMB then go to plane options to adjust convergence select the belt save you've created in the FMB then adjust convergence then resave over the existing belt or create a new one making sure you hit OK or save as you go back through the menu's as hitting back won't save any changes you make, it doesn't seem to work for the quick missions and only a few of the single missions but MP will load the last loadout you used so it's fine there, if you want to try the loadout out easiest way is just make a quick test mission in the FMB with 2 planes flying around, as you can load belting and weaponsets directly from group properties in the object list. Fingers crossed it'll get sorted soon though as it's a bit of a roundabout way just to change the loadout :p |
#13
|
|||
|
|||
![]()
As it's one of the headlinr features, having it slightly broken is damn irritating. Be nise if the plane and pilot customising screens were added to mission selection screen as well tbh, so you can pick mission and fiddle with settings.
__________________
specs - OS - Win7 64 bit CPU - Intel Core2duo x6800 OC@3.2ghz MOBO - MB-EVGA122CKNF68BR RAM - ddr2 6gb @800mhz GPU - nVidia geforce GTX 280 1gb |
#14
|
|||
|
|||
![]()
+1 to that
|
#15
|
|||
|
|||
![]()
this could be another of those "let's change history a bit" points IMHO.
303s didn't deliver the expected punch simply because a)they're small calibre and b)they weren't harmonised at a close distance, but used the (in)famous Dowding Spread, which was meant to create a "cloud" of bullets at 400 yards to defeat aiming inaccuracy and bring bombers down, but in reality it was simply a stupid idea, which only caused German bombers to come back with hundreds of holes in their fuselages. The changes made by the 1st Sqn made the difference in fighting, with harmonisation to one point taken down to 250 yards, delivering a concentrated punch in one specific point by 8 machine guns. The idea is to aim for the pilots fellas, you'll save a lot of ammo and shoot down a lot more enemies.. sad, but hey, war is hell! |
#16
|
||||
|
||||
![]()
I've got all guns loaded with AP-DeWilde-AP-DeWilde-... from start to finish, all harmonised at 100m horizontal and vertical.
![]() |
#17
|
|||
|
|||
![]() Quote:
![]() |
#18
|
|||
|
|||
![]() Quote:
![]() |
#19
|
|||
|
|||
![]()
S ohow can I select those damn loadouts in QMB?
0:create my loadout under options and save it 1: open the quick missions in FMB 2: modify them so as to my plane carries my saved loadouts (?) Is that right? |
#20
|
|||
|
|||
![]()
pretty much slight change though adjust convergence in options save it to a new loadout then open the quick mission in FMB and change the loadout belting in there.
|
![]() |
|
|