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Technical threads All discussions about technical issues |
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#11
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Finally sorted for me
Go to 1C SoftClub/il-2 sturmovik cliffs of dover, delete everything except the cache folder, go to cache folder, delete everything except shaders folder, go to shaders folder, delete all contents. Open steam, et voila, CoD runs! |
#12
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Congrats unreasonable, enjoy the game
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#13
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My fix
I was also getting the "KERNELBASE.dll" message.
In my case the problem was with the Microsoft .NET Framework 4 Client Profile. Windows 7. I went for an uninstall of Microsoft .NET Framework 4 Client Profile. It gave me the option to repair and so I did, all this in the control panel "programs" part. It took a while but finally gave the repaired finished message. I went to "windows update" and found a security update of about 23 MB for the Microsoft .NET Framework 4 Client Profile, went through it and finally the game is running. Salutes Majo |
#14
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I have the launcher issue and none of the solutions posted so far have resolved my problem.
any more ideas ? |
#15
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This thread has 5 pages of sarcastic dwelling on many solutions and issues, maybe one of them might do the trick for you: http://forum.1cpublishing.eu/showthread.php?t=21055
Good luck! |
#16
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I'm getting kernelbase as the reason too, but I am running win7 service pack 1...
Any suggestions? |
#17
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Source: .NET runtime
Application: Launcher.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException Stack: at <Module>.corelib.Context.renderFlushQueue(corelib. Context*, Int32, Boolean) at lhn6Z3r6bTVp1wDRHcs.C8KS81rtyRdCJK5lJoo.6So6Q8vO4S J(Int32, Boolean) at yjxHH3O14TjhRyJQQuo.7QqrWQOyxEXSLfcxZmC.a7nqKSvVos i(Int32, Int32) at BJWoN6iOBbkOnMUnKIh.au1jyXiSFtOAu3u3jVG.gv3SLaH3nY 9() at RWrdMU2MqfMQKiR2uTN.wiKvIj2curlbSCX5BIA.sWE6FkxjPs b(System.Object) at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.Invok eImpl() at System.Windows.Threading.DispatcherOperation.Invok eInSecurityContext(System.Object) at System.Threading.ExecutionContext.runTryCode(Syste m.Object) at System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object) at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invok e() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(In tPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation( System.Object) at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.InvokeImpl(Sys tem.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(Syste m.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl( System.Windows.Threading.DispatcherFrame) at System.Windows.Threading.Dispatcher.PushFrame(Syst em.Windows.Threading.DispatcherFrame) at Rt2Lf1r9U07syGJqRKT.1HVM7ErHQXdXEWPIFQ4.wJuScuNOQa y() at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.WSlhEBNWOH IAM9o3j45L(System.Object) at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.gea6wGYRwT A(vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm, System.String[], System.String, System.String) at BBVXsTwl82sEsIrEYng.WUxOYgwQhJ6EXHNlnaP.VigqEKxcy5 V(System.String[]) at maddox.Launch.Program(System.String[]) at Launcher.Program.Main(System.String[]) For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Faulting application launcher.exe, version 1.0.0.0, stamp 4d6e3d08, faulting module msvcr100.dll, version 10.0.30319.1, stamp 4ba1dbbe, debug? 0, fault address 0x00001fc8. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Application: Launcher.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ComponentModel.Win32Exception Stack: at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(System.Diagnostic s.ProcessStartInfo) at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.fA1y2SNW24 Ja1UFarPvZ(System.Object, System.Object) at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.gea6wGYRwT A(vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm, System.String[], System.String, System.String) at BBVXsTwl82sEsIrEYng.WUxOYgwQhJ6EXHNlnaP.VigqEKxcy5 V(System.String[]) at maddox.Launch.Program(System.String[]) at Launcher.Program.Main(System.String[]) EventType clr20r3, P1 launcher.exe, P2 1.0.0.0, P3 4d6e3d08, P4 system, P5 4.0.0.0, P6 4ba1dff4, P7 2fd6, P8 2a9, P9 system.componentmodel.win32, P10 NIL. pplication: Launcher.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Reflection.TargetInvocationException Stack: at System.RuntimeMethodHandle._InvokeMethodFast(Syste m.IRuntimeMethodInfo, System.Object, System.Object[], System.SignatureStruct ByRef, System.Reflection.MethodAttributes, System.RuntimeType) at System.RuntimeMethodHandle.InvokeMethodFast(System .IRuntimeMethodInfo, System.Object, System.Object[], System.Signature, System.Reflection.MethodAttributes, System.RuntimeType) at System.Reflection.RuntimeMethodInfo.Invoke(System. Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo, Boolean) at System.Delegate.DynamicInvokeImpl(System.Object[]) at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.Invok eImpl() at System.Windows.Threading.DispatcherOperation.Invok eInSecurityContext(System.Object) at System.Threading.ExecutionContext.runTryCode(Syste m.Object) at System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object) at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invok e() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(In tPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation( System.Object) at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.InvokeImpl(Sys tem.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(Syste m.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl( System.Windows.Threading.DispatcherFrame) at System.Windows.Threading.Dispatcher.PushFrame(Syst em.Windows.Threading.DispatcherFrame) at Rt2Lf1r9U07syGJqRKT.1HVM7ErHQXdXEWPIFQ4.wJuScuNOQa y() at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.WSlhEBNWOH IAM9o3j45L(System.Object) at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.gea6wGYRwT A(vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm, System.String[], System.String, System.String) at BBVXsTwl82sEsIrEYng.WUxOYgwQhJ6EXHNlnaP.VigqEKxcy5 V(System.String[]) at maddox.Launch.Program(System.String[]) at Launcher.Program.Main(System.String[]) EventType clr20r3, P1 launcher.exe, P2 1.0.0.0, P3 4d6e3d08, P4 core, P5 1.0.0.0, P6 4dac2346, P7 b6f, P8 6, P9 system.accessviolationexception, P10 NIL. Faulting application launcher.exe, version 1.0.0.0, faulting module msvcr100.dll, version 10.0.30319.1, fault address 0x0008d635. |
#18
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I am having a different issue I can the play the game fine for an hour or so then I get a launcher error.
Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08 Faulting module name: KERNELBASE.dll, version: 6.1.7601.17514, time stamp: 0x4ce7bafa Exception code: 0xe0434352 Fault offset: 0x0000b727 Faulting process id: 0x370 Faulting application start time: 0x01cc01ec7570692f Faulting application path: c:\program files (x86)\steam\steamapps\common\il-2 sturmovik cliffs of dover\Launcher.exe Faulting module path: C:\Windows\syswow64\KERNELBASE.dll Report Id: 1b2fd84c-6de3-11e0-969f-00248c270258 |
#19
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Quote:
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#20
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Quote:
Thanks for that! It solved my Launch problems |
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