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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-11-2011, 01:58 PM
Oldschool61 Oldschool61 is offline
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Originally Posted by Psycho_Ch!cken View Post
I know a lot of posts have been made about sounds, or a lack thereof, but I noticed one glaring omission the other day and when it happened again just now, I thought I'd better ask about it.

When you crash one plane into another plane, there does not appear to be any sound to indicate it. Barely 5 minutes ago a G.50 plowed through my Hurricane while I was in a tight turn and took my entire tail section clean off. I had absolutely no idea that this had happened though. All I saw was that apparently I'd gone into a spin and spent the next 10 seconds trying to recover it. When it refused to recover, I cheated a little and took a look at the external view and got quite a shock to see that half my plane was gone.

There wasn't even a particularly noticeable shake of the cockpit when I was hit (head shake is on) - as I said, it was as if I'd simply made a mistake and put myself into a spin. Is anyone else noticing this total lack of visual/aureal feedback? Or am I going insane? :/

You were knocked unconscous at time of impact lol thats why you didnt hear anything.
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Old 04-11-2011, 03:20 PM
Strike Strike is offline
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I must really add something here I see.

Do the basic math:

A 7.92mm bullet that weighs what? 11.7 g? maybe? Is NOT going to cause a headshake at all. Infact, even when getting hit by 20mm or more I believe the effect of turbulences and flying through the targets propwash etc etc will mask the headshake effect..

Really, there's no reason for the head to shake ingame when firing either, because our brain (yours too!) is designed to compensate for this. I do however know that if your engine fails (this goes for the F-16 too which I am familiar with) the vibrations can be so intense that you cannot read the instrumentation anymore, because it all becomes blurred.

That way I think the engine damage/stress shaking is very realistic in CloD. But being hit/guns firing shouldn't impact it unless you're flying the Rudel stuka :p
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Old 04-11-2011, 04:41 PM
Avionsdeguerre Avionsdeguerre is offline
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Old 04-11-2011, 04:45 PM
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Fuchs Fuchs is offline
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next time he could turn on the sight

thanks for vid
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Old 04-11-2011, 09:02 PM
Gollum Gollum is offline
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Default Agreed, sounds are off

I can't here anything when I am either getting shot or slammed into.

I spent the first few dogfights thinking I was dodging bullets in the matrix (damn this break between IL2 and COD has really honed my skills!!) until I started reading what was actually happening in the top left of my screen.

I used to fall off my chair when getting hit in IL2. I understand the engine and all is running so it might not be as loud but you'd figure you'd hear a round slamming through your fuesalage or at least through you cockpit window??

By they way, does anyone know what a "burnt intake" is? Is that refering to an intake valve? and why would it happen by itself without CE on or witout getting hit?


-Gollum
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Old 04-12-2011, 08:06 AM
depthstar depthstar is offline
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Quote:
Originally Posted by Avionsdeguerre View Post
I hate to say it, but watch this video. I mean... really watch it (as if it were a movie or something).

If this video was intentionally made as a comedy piece, it's absolutely genius.

(Not to be critical, I'm anxiously awaiting putting my new rig together in a few months so I can play this game. There's so much potential in this software. Many a troubled game has grown into a masterpiece. Anyone who ever liked Jagged Alliance 2 should check in on v1.13 and see what they've done with it. Mindblowing.)
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Old 04-15-2011, 03:27 PM
Retaliator Retaliator is offline
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Hello,
just wanted to UP this thread, as me too I cannot hear bullets hitting my plane. I can hear the plane firing at me, but no BEING HIT SOUNDS at all!!!

I'm running the ASUS P6T on board sound card with surround creative speaker set up, latest drivers!
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