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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 04-10-2011, 04:00 PM
Damixu Damixu is offline
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Originally Posted by Flanker35M View Post
S!

Actually the mipmap thing is less visible from altitude. Houses look like brown boxes there anyway. Let's hope we get these improvements from Luthier's team ASAP, at least the biggest FPS hogs/stutter causes are now known. Add to that the dust when you land, really dips the FPS. Shadows too, but in less extent.
Could you explain a bit more this very interesting sounding feature called 'landing' I'm not familiar with? I take it it's not jumping hastly from burning falling plane nor parking smoking wreck to some isolate forest.

So is it true you actually can/need land a plane after dogfight because I have no firsthand experiences such needs due never managed to escape the fight alive? =P
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  #12  
Old 04-10-2011, 04:06 PM
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JG52Uther JG52Uther is offline
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Originally Posted by Flanker35M View Post
S!

Let's hope we get these improvements from Luthier's team ASAP, at least the biggest FPS hogs/stutter causes are now known.
Hope so. Personally I am rather bored of messing around with mods after il2,so will wait and see if there is an 'official' fix.
Luthier should hire Kegety's.
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  #13  
Old 04-10-2011, 04:12 PM
Flanker35M Flanker35M is offline
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S!

Damixu, landing is a natural phase of a successfull mission I do not find the AI challenging, a bit different from IL-2 but nothing spectacular.

Uther, same here. At least Kegetys made these easy to use as you just unzip and add the parameter. Would be nice to see what Kegetys could do with Cliffs Of Dover if he was given chance to work with Luthier's team Seems to be a talent with coding stuff
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  #14  
Old 04-10-2011, 04:22 PM
Damixu Damixu is offline
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Originally Posted by Flanker35M View Post
S!

Damixu, landing is a natural phase of a successfull mission I do not find the AI challenging, a bit different from IL-2 but nothing spectacular.

Uther, same here. At least Kegetys made these easy to use as you just unzip and add the parameter. Would be nice to see what Kegetys could do with Cliffs Of Dover if he was given chance to work with Luthier's team Seems to be a talent with coding stuff
I was just teasing you Flanker Taking-off is optional, but the landing is mandatory! =P


Kegetys is the legend in Operation Flashpoint, ArmA and driving/racing simulation communities already in 10 years. He does wonders the original game developers can't do. Kege just looks briefly the code and makes the magic happen within minutes/hours compared development teams manned with tens of coders trying to do something useful during years of development time. He is a genue codehaxorgod with unparallel talent! Always been that. Worth of tens of millions for high-end software development companies.

Last edited by Damixu; 04-10-2011 at 04:25 PM.
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  #15  
Old 04-10-2011, 04:34 PM
jibo jibo is offline
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how much false statements we've heard ??
"it's a dead horse" "no matter what you threw at him he won't woke up" "it's the old engine anyway" and so on ... coming from people who knew absolutely nothing about the project
Now the truth as started to emerge, maybe the departure of Oleg has let the team with a lack of rendering skills, but the c++ models are actually FAST and NEW, we have the new il2, so the usual haters prone to tackle you when you're having difficulties, should show some respect to the hard work accomplished.
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  #16  
Old 04-10-2011, 04:43 PM
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Mad G Mad G is offline
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Originally Posted by JG52Uther View Post
Luthier should hire Kegety's.
+1, plus other modders too. They do miracles for free!
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  #17  
Old 04-10-2011, 05:10 PM
MadTommy MadTommy is offline
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Originally Posted by justme262 View Post
I came home after weekend away and applied the patch. Game runs great!
I also noticed the mod to make smaller textures and turn off SSOA so I installed them too. Now i getting 50 to 70fps over land with no stutter!! Even with large battles ... wow! I didn't think this game would be running so well so soon. I played the first ten missions in the British campaign and it was great. very happy. Thanks to the devs and that guy who made the performance mods.
+1, same there.

Makes all the 'IL2-CoD is dead' etc posts rather comical. The backbone of my PC is 3 years old and getting decent fps. Can't ask for much more.
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  #18  
Old 04-10-2011, 09:01 PM
Wurschtie Wurschtie is offline
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What the mod did? It removed my trees completely. Now that's one hell of a fix.
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  #19  
Old 04-10-2011, 09:54 PM
Waaagh Waaagh is offline
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Not so much fixed. Missions still don´t load for me after applying the patch, and the game still occasionally locks up when flicking random options.

Can´t say anything about performance since I can´t actually get ingame and fly
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  #20  
Old 04-10-2011, 10:25 PM
etzi etzi is offline
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Originally Posted by jibo View Post
there is still some random bugs impacting high end computers, but most on the crawling trolls spiting on the game by now are equipped with crappy video cards trying to run the game high rez on win3.11
Bullshit!

The game doesn´t run on my rig with medium details and 1920x1080.

"some random bugs" - you are a funny guy

Sure, the game runs better than after the release, but not more.
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