Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #11  
Old 04-09-2011, 09:05 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Tanner View Post

His assertion would seem to be that Cliffs of Dover is somehow superior in that it has content creation tools. My assertion, and the sales of Black Ops bares this out, is that it doesn't need them.
He just said he was having fun, and you were trolling for a fight. Don't try to pretend that there is anything else going on here.
Reply With Quote
  #12  
Old 04-09-2011, 09:17 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Tanner View Post
Again, not the point.
Yes, it is the point. You are whining about the lack of content. If you don't like the content, don't buy the game.

Quote:
Originally Posted by Tanner View Post
There is no room in the games industry for poorly produced, buggy, late, not-feature-complete games.
Except for the people who are having fun playing it, apparently.
Reply With Quote
  #13  
Old 04-09-2011, 09:23 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Tanner View Post
No, I was counteracting his pollyanna-ish assertions in the light of the many, many problems with this game. I was also providing commentary on his implication that people who have problems with the completeness of this game are somehow merely "complainers". Those "complainers" are customers and have every right to be heard from and every reason to be listened to, which the original poster seems not to agree with.
He said he was having fun and you started whining about lack of content. Don't try to pretend that you weren't trolling for a fight.
Reply With Quote
  #14  
Old 04-09-2011, 09:26 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Tanner View Post
Subjective assertion about the nature of my complaint. There is a lack of content. That is a fact. There is no whining. I am stating facts.
There appears to be plenty of content for him. So what you are really stating is your opinion. And you are whining (in my opinion).

Quote:
Originally Posted by Tanner View Post
A lot of people are stupid. It can't be helped.
You could stop posting. That might help.
Reply With Quote
  #15  
Old 04-09-2011, 09:27 PM
Sauf Sauf is offline
Approved Member
 
Join Date: Oct 2010
Posts: 436
Default

I myself never even play the missons that come with game, build them in FMB or play online in co-ops ect, its one of the best features of the game. If I wanted what Tanner recommends I buy console games.

Different Strokes ect
Reply With Quote
  #16  
Old 04-09-2011, 09:30 PM
Avala Avala is offline
Approved Member
 
Join Date: Oct 2007
Posts: 126
Default

Quote:
Originally Posted by Ailantd View Post
The misconception here is that this "thing" is not a game, it is a simulator, that is a very different thing and is a lot more important give the tools for make your own content that give you the content allready builded. Has the other CoD, wich is a game, some tools to make your own missions? Think about that. A simulator is always supported by the community. This way in a month you will have a lots of content, missions and campaigns ready to add to the sim made by users. A lot more than developers could do.
I'm sure that USAF, RAF, Boeing and such have simulators. This is actually simulation

Not finished, and unplayable (hopefully most of us "the fans" are in our middle years, so there is a chance that we even could see it finished and playable . . . ) , but whatever simulation.
Reply With Quote
  #17  
Old 04-09-2011, 09:32 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by Tanner View Post
Again, not the point. The point is due to a lack of content in a brand new game a player resorted to the Full Mission Builder to make his own fun, as it were.

It continues to amaze me how many excuses people are willing to make for this game in an industry and a pastime that is saturated with content and highly quality content in general.

There is no room in the games industry for poorly produced, buggy, late, not-feature-complete games.
The point is that if you want to make your own mission you can HE said he had fun doing it, he didnt say he didnt have fun playing the current missions.

Your post makes no sense THERE are loads of games that have been pushed out to early and bugged. It's just unfortunate that this is becoming an acceptable working practice to release a bugged game and then patch it to a playable state and a lot of those game turn out to be amazing .
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #18  
Old 04-09-2011, 09:39 PM
Rattlehead Rattlehead is offline
Approved Member
 
Join Date: Sep 2010
Posts: 727
Default

Quote:
Originally Posted by Tanner View Post

Further, I will assert that 90% of people playing Cliffs of Dover will never use the Full Mission Builder, so it seems like a lot of resources allocated to a set of features that a very small minority of the playerbase will ever use.
Rubbish.

The Il-2 players I know all use the FMB extensively, myself included. It's always been one of the things I've loved most about Il-2 - the ability to make missions exactly how you want them to be.

As to the thread...I agree; it's a lot of fun. I'm trying to play without icons, but golly it's tough. I'll keep persisting though.
Reply With Quote
  #19  
Old 04-09-2011, 09:41 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Tanner View Post
Incorrect by his own actions. He felt he had to make his own mission days after the game just released. Nearly by definition that precludes making the assertion that there is "plenty of content".
It does nothing of the sort. Making up your own mission is completely unrelated to the existing content.
Reply With Quote
  #20  
Old 04-09-2011, 09:42 PM
Rattlehead Rattlehead is offline
Approved Member
 
Join Date: Sep 2010
Posts: 727
Default

Quote:
Originally Posted by Sauf View Post
I myself never even play the missons that come with game
Me either. I've created several custom missions with the FMB and have never even looked at the single missions, and probably never will.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:55 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.