Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Performance threads

Performance threads All discussions about CoD performnce

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-06-2011, 03:29 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default GAINWARD GeForce GTX 560 Ti Phantom - 2 GB GDDR5

Link to other thread discussion 1Gb version >> http://forum.1cpublishing.eu/showthread.php?t=20524



Just tested this card on my spare test rig in the office with a cheap old mobo and old core duo.
Completely stock its my old clunker rig bullet proof with an Enermax EMG700AWT 700W PSU

Had a Nvidia 9800GTX+ was pulling 20-30 fps over water on low settings on Dx9 tweak.

GAINWARD GeForce GTX 560 Ti Phantom - 2 GB GDDR5 - PCI-Express 2.0

Its 2/3rd's the size of the old 9800 so it don't hit up against the hard drive caddies.

From Amazon £220.00 inc P&P. Has gone up to £295.00 since last night ??

Performance from this looks great although its early days testing.

Vsync on @60hz @ 50-60 fps over water on medium settings attacking bombers and smooth flying gunnery accuracy improved 60%, still to test land yet will do it tonight when I get time.
Busy doing customer builds at the moment

Later that day
( gave myself the afternoon off )

OK
I ran the training mission "Take off" looks like a loss of 10-15 fps on the ground,
the initial loading when spawning in takes a few seconds to settle,
but seeing all the grass waving around and the vehicles moving along gave some immersion,
especially the buildings and shadows...blah blah blah... basically the graphic upgrade was worth it on a low end PC.


Build info

Windows Version Microsoft Windows 7 (6.1) Ultimate Edition (Build 7600)
DirectX Version 10.0
GTX 560 Ti Phantom - 2 GB
E8400
4 Gigs Ram
Mainboard Model ASUS P5QL PRO
Samsung Syncmaster 2232BW
1280 x 1050 @ 60hz

Processor 1 ID = 0
Number of cores 2 (max 2)
Number of threads 2 (max 2)
Name Intel Core 2 Duo E8400
Codename Wolfdale
Specification Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
Package (platform ID) Socket 775 LGA (0x0)
CPUID 6.7.6
Extended CPUID 6.17
Core Stepping C0
Technology 45 nm
Core Speed 2996.8 MHz
Multiplier x FSB 9.0 x 333.0 MHz
Rated Bus speed 1331.9 MHz
Stock frequency 3000 MHz
Instructions sets MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, EM64T
L1 Data cache 2 x 32 KBytes, 8-way set associative, 64-byte line size
L1 Instruction cache 2 x 32 KBytes, 8-way set associative, 64-byte line size
L2 cache 6144 KBytes, 24-way set associative, 64-byte line size
FID/VID Control yes
FID range 6.0x - 9.0x
Max VID 1.225 V



Northbridge Intel P45/P43/G45/G43 rev. A2
Southbridge Intel 82801JR (ICH10R) rev. 00
Graphic Interface PCI-Express
PCI-E Link Width x16
PCI-E Max Link Width x16
Memory Type DDR2
Memory Size 4096 MBytes
Channels Dual, (Symmetric)
Memory Frequency 399.6 MHz (5:6)
CAS# latency (CL) 5.0
RAS# to CAS# delay (tRCD) 5
RAS# Precharge (tRP) 5
Cycle Time (tRAS) 15
Row Refresh Cycle Time (tRFC) 42
Command Rate (CR) 2T

Across 4 dimms

DIMM # 1
SMBus address 0x50
Memory type DDR2
Module format Regular UDIMM
Manufacturer (ID) OCZ (7F7F7F7FB0000000)
Size 1024 MBytes
Max bandwidth PC2-6400 (400 MHz)
Part number OCZ2G10001G
Number of banks 2
Data width 64 bits
Correction None
Nominal Voltage 1.80 Volts
EPP no
XMP no
JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency
JEDEC #1 3.0-4-4-10-15 @ 270 MHz
JEDEC #2 4.0-5-5-13-18 @ 333 MHz
JEDEC #3 5.0-5-5-15-22 @ 400 MHz


Display adapter 0
Manuf. API index 0
Display name \\.\DISPLAY1
Name NVIDIA GeForce GTX 560 Ti
Revision A1
PCI device bus 1 (0x1), device 0 (0x0), function 0 (0x0)
Vendor ID 0x10DE (0x10B0)
Model ID 0x1200 (0x801)
Performance Level Default
Core clock 50.5 MHz
Shader clock 101.0 MHz
Memory clock 135.0 MHz
Performance Level 2D Desktop
Core clock 405.0 MHz
Shader clock 810.0 MHz
Memory clock 324.0 MHz
Performance Level 3D Applications
Core clock 822.5 MHz
Shader clock 1645.0 MHz
Memory clock 2004.0 MHz

Last edited by KG26_Alpha; 04-06-2011 at 03:37 PM.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:46 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.