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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Totally agree!
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#2
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Great Post Strike! And I certainly Concur!
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![]() Patrick |
#3
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reading your "thank you notes" I understand why this forum is also known as "banana forum".
![]() There are just too many design flaws built into this sim, that it is good that it is out and running. It certanly has a lot of potential, but I'm afraid that features which should have been part of initial release are not there, and that there are too many things, which are of minor importance for the flight sim. There is a cold fact, that combat sim has to fulfill certain criteria in order to be enjoyable and to have long life: credible physics (flight model, weather model, ballistics), credible environment for flight sim (which doesn not include extra detailed grass, vehicles and other distraction factors, which eat up team and processor resources), fluidity (code optimisation), sound, AI and small, just enough detalied and interesting map. Not half of UK and third of France. COD looks like too many things were put in, and then when it became clear, that one would need super computer to run it, they were taken out one by one. I see fragmentation in features and no clear goal. and don't get me wrong, I like Oleg ![]() among other things I also run pro simulator as part of my job, so I have also other simulation experience not only from PC sim games... |
#4
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Anyways, cliffs is like a block of iron. It's big, heavy, sluggish, imperfect, has no features or whatever you may throw as critizism at it, BUT, the devs are hammer and anvil, the blacksmith.. us? Okay I'm getting way too literal/picturelike so clue is that patience is the word here. I've been around since 2001. I've seen the damage model decals and effects we have ingame today in 2006 in WIP updates. I've been waiting for the October 2006 release or whatever it was said to be. I've seen the WiP DVD that came with IL-2 1946 from the retailer. I've been there all the way and I must say, NEVER have I felt "forgotten". Therefore I have faith in the repair/building of the new installment. Flown it every day since I got it, without problems really. Stutters a little at 1920x1080 so I sacrificed resolution and it's fully playable at 1600x900 ![]() People will go from being "Man, this stuff is broken, I hate it" to... "Man, I can't wait for the next patch, that 190 looks so sweet!!" and then probably to "Jeez, this 190 is porked, spitUFO is dominating me in this. Fix!" to "Blimey! The 190 is doing summersaults and cartwheels around my spit whilst shooting it's 4x 20mm and 2x 13mm at me from 6 different angles" Even then, they'll tweak it and probably, as earlier mentioned, allow mods (are already seeing this module feature ingame ![]() ![]() |
#5
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well, the fact is, that some things in COD are only "wrong" (as you can find tons of users who think they are right about every detail). I'm an active ex mil pilot and I see what is realy wrong in COD and it seems that Ilya is reluctant to change some things, which is at the end of the day the decision of the developers. I do not rant, I would like to point out some things.
I firmly belive, that the whole concept of the COD is far from balanced. One cant put everything into code and then just block it for some unforseen future... There are some stellar moments in COD, but they just stand out from the rest...the things which are "wrong" from simulation game standpoint, are prevailing at the moment, and I'm a bit pessimistic about sorting out the roadmap... about the banana....on simhq and other forums this forum has got such nick. I don't know why, but I would gess it is from the uncritical sucking up that is not so rare on this forum. You have probably noticed, that I don't have many posts - I don't speak unless I think I have sometihng constructive to add... |
#6
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+1. And folks, remember the best way to thank them is with your wallet!
Pick up an extra copy of CoD for a friend. Spread the word on forums and review sites once the patches start plugging holes. |
#7
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We needed a thread like this.
Seriously, I've been reading doom mongers spreading stories like this is the end of the flight sim genre, the end of PC gaming and that this sim is doomed no matter how many patches are released. Crazy stuff. Obviously things are far from perfect, but as long as patches are in the works and the team is doing all they can to make things good in the long run, then I don't think it's time to start nailing this sim in it's coffin just yet. ![]() |
#8
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This thread has this distinctive smell... the smell of hopeless fanboism.
__________________
You are not your post count. You are not your rig specs. You are not your K/D ratio. You are not your sig. |
#9
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![]() This is London as seen by a PC within the official specifications (XP, DX9): ![]() Actually, when being sold, a game is supposed to be a complete product, not a beta... Maraz |
#10
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p.s. another example for you, anyone checked put Fighter Ops? they are taking money annually just so people can see some pics of promises, tally up several years worth of Area 51 subscriptions and then the game release cost.......will it be worth it? will it work out of the box? Last edited by bongodriver; 04-08-2011 at 11:37 AM. |
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