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Performance threads All discussions about CoD performnce

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  #1  
Old 04-03-2011, 12:20 PM
Triggaaar Triggaaar is offline
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Originally Posted by alansabout View Post
I get fed up with this it is clear that this product is unfinished and then you get some idiot (it runs fine on my rig) undermining what is the truth (check out steam forums)
I disagree with you about the truth, so you find our posts idiotic. Whatever.

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I don't know if this sort of thing will ever end with PC products, releasing half finished games, take their money and try and fix later attitude, you would not accept it if your brand new TV when you got it home could only get three channels to be told don't worry sir they are working on a fix.
Actually I would, if I was buying a tv that was better than any other tv I'd ever seen, and manufactured by a manufacturer that made my last tv and supported it so much that it was the best tv of all time.

I didn't get this game home to find out it wasn't finished, I knew it wouldn't be, because they made it clear.
  #2  
Old 04-03-2011, 12:31 PM
BobTuck BobTuck is offline
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Originally Posted by Triggaaar View Post
I disagree with you about the truth, so you find our posts idiotic. Whatever.

Actually I would, if I was buying a tv that was better than any other tv I'd ever seen, and manufactured by a manufacturer that made my last tv and supported it so much that it was the best tv of all time.

I didn't get this game home to find out it wasn't finished, I knew it wouldn't be, because they made it clear.
+1.

Spot on.

BobTuck.
  #3  
Old 04-03-2011, 12:33 PM
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bongodriver bongodriver is offline
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The point is that a new game can only be tested on whatever machines are available to the programmers, I can't believe people can't appreciate that simple fact, and if you have spent any ammount of time around computers you will know that each machine has its own quirks despite being of similar specs, so what...you want the dev teams to test on every conceivable variation of hardware first?......then we'd all end up bitching that the game isn't being released soon enough.....oh wait! that's already happened, like from the first moment SOW/COD was announced there are litteraly enough posts on untold number of flight sim forums 'when will it be released?' like that annoying kid in the car 'are we there yet?'

The TV analogy isn't quite the same thig is it, a TV doesn't have to cope with the random combination of hardware, it's just a TV.
  #4  
Old 04-03-2011, 01:01 PM
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Originally Posted by Triggaaar View Post
I didn't get this game home to find out it wasn't finished, I knew it wouldn't be, because they made it clear.
I have to disagree with you on that one Trggaaar, the dev's didn't make it clear at all, in fact they did the reverse, they continued to ignore any requests to show in game footage, they showed video's that are not possible for anyone to replicate, and they made no annoucment before the Russian release that the game was broken. After release they then put the blame on Ubisoft for the Epilepsy filter that they also claimed was stopping SLI working, they quickly retracted the Ubisoft blame shortly afterwards and implied that the patch would fix SLI, obviously it doesn't. Add to that all the other issues it is more than clear that the Dev's fully understood that they were releasing a product that was not fit for purpose, in 2011 I believe that to be unacceptable.
  #5  
Old 04-03-2011, 01:16 PM
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bongodriver bongodriver is offline
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So lets make it clear then we are all paying to join a development project. NO I still do not think we should have to spend hours trying to get a new paid for full price product to work. Most of the people who are having problems including myself have well over recommended spec machines and we all know the problems created by different configured PC's that give the developers problems but I go back to my original comment we would not accept this on any other NEW product.
let's ask this one then, if having spent the money bothers you so much, considering it has been released for all of 4 days, perhaps anyone wanting to make sure they were purchasing a flawless and perfect product would wait untill some good reviews were available to help with the decision, just like when buying a TV, given that everyone has included in the general complaining that this seems to be the way all games are released (with early bugs) then why are you so surprised???? I suggest you have no one else to blame but yourselves for not being astute enough to wait a few months/years for the game to have received it's ultimate patch (because we all know the final patch fixes everything for everyone) and as an added bonus the cost may have come down by the too.
  #6  
Old 04-03-2011, 01:34 PM
Triggaaar Triggaaar is offline
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Originally Posted by Tree_UK View Post
I have to disagree with you on that one Trggaaar, the dev's didn't make it clear at all, in fact they did the reverse, they continued to ignore any requests to show in game footage, they showed video's that are not possible for anyone to replicate, and they made no annoucment before the Russian release that the game was broken.
We can argue about the details of what they said and when, but for simplicity let's face the fact that most people discussing this on this forum are not in Russia, and knew that there were problems before they bought the game. You simply cannot say that you bought the game outside of Russia and expected it to run without a problem. We knew about the epilepsy filter problem before it was released over here.

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After release they then put the blame on Ubisoft for the Epilepsy filter that they also claimed was stopping SLI working
Can you post a link to where they actually said it was Ubisoft's fault? Because they said that they had to add the filter because the game failed Ubisoft's tests, but they didn't say that was Ubisoft's fault. I'm not sure where it went wrong with SLi - don't forget the epilepsy problem is not limited to the filter, they had already done other work to the sim to fix the epilepsy problem. But presumably they'll get SLi working.

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Add to that all the other issues it is more than clear that the Dev's fully understood that they were releasing a product that was not fit for purpose, in 2011 I believe that to be unacceptable.
If they were to say that this is the game, final version, never to be touched again, I would agree with you that it is not fit for purpose. The game clearly needs more work. As it is at the moment, I think it's pretty close to being playable for most people, with a few tweeks here and there, and a couple of patches in the nest few weeks. Remember that this hasn't even been released in the US yet.

In 2011, if you are only interested in games that work as they should from the moment they are released, I suggest you forget buying comabt flight sims. What decent combat flight sim worked like a dream from the moment it was released? IL2 didn't. RoF didn't.

You didn't even expect this to be released before 2013. Now that you know the game isn't good enough for you, why don't you just fight for a refund and leave this forum? What are you doing here, just enjoying the arguement? Surely you have better things to do. I'm here because I think this game will be great, and I want to learn how to get it to work well on my system and watch it develop. Would I prefer it to work as it should out of the box - yes, of course. How many developers in the world can offer that (in a ground-breaking combat flight sim)... none.

To be perfectly honest with you, if Oleg had said 5 years ago that they needed money to develop the sequel to IL2, and they were looking for people to prepay £30 for their copy 5 years in advance, I'd have paid. I don't really have any spare money at the moment, but you need to put it into perspecting. I've spent thousands of hours flying IL2, for the cost of a couple of meals out (ie, IL2 wasn't 1 release) which is great value in my eyes. So I've paid my £30, and even if it takes another year to get it working well, that's £30 well spent for me.
  #7  
Old 04-01-2011, 02:54 PM
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Originally Posted by engarde View Post
ive been flying around for the last 24 hours, works just fine for me on medium settings for an i5, 4gb RAM, GTX275.

i've flown through the campaigns with little trouble.

your claim is laughable, I have the game and i just finished terrorising sunderlands in a 109, watching those smoke trails from the 20mm carve into them.

yes there are some problems to be ironed out, as was fully expected.

I work around them and am quietly confident the updates will address them in turn.

frankly, the thread title is plainly stupid. You sound like a spoilt child.

Summary?

HUSH TROLL !



TAKE YOUR NONSENSE AND BEGONE !
This is a performance related thread, its not the playground thread for naughty little tarts, go and pull someone else's pigtails you muppet.
  #8  
Old 04-01-2011, 09:22 PM
Baron Baron is offline
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Quote:
Originally Posted by Tree_UK View Post
This is a performance related thread, its not the playground thread for naughty little tarts, go and pull someone else's pigtails you muppet.

Well, the fact that u didnt mention ANY settings in your "observation" tells me that u in fact aint interested in fixing whatever problem u might have. Your just interested in taking another dump and saying "i told u so"...even when your wrong.

Big surprise there

Im getting an average of 35 fps in 6 vs 6 DF with a "lesser" machine than yours with everything on medium, not that it would intrest u. So clearly u are doing something wrong.

Last edited by Baron; 04-01-2011 at 09:26 PM.
  #9  
Old 04-01-2011, 09:50 PM
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Extreme_One Extreme_One is offline
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Unplayable here too at lowest settings.

I don't really think that playing in a tiny window on the middle of your desktop is a reasonable solution.

Anyway my new GFX card is arriving soon so I hope to have better luck.

Current system: Q6600 @ 2.6Ghz, 4Gb DDR2 800Mhz, GTS 8800 512Mb - New card is a HD 5870 1Gb so I hope to at least be able to play the game at low/med settings.

/me crosses fingers..
  #10  
Old 04-01-2011, 11:20 PM
MD_Titus MD_Titus is offline
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i will be curious to see how this plays on a c2d at 3.2ghz, 4 gig ram and a gtx280...
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