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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-25-2011, 05:24 AM
csThor csThor is offline
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Quote:
Originally Posted by 438_Martin_591 View Post
Nice list of found and solved bugs!

But, it have always one who rest, the Canadian squadrons who have not the right designation.
By example, the 438 is a fighter-bomber squadron, but designed like a simple fighter squadron.

If you want, you can take the mod i made with redko about the canadian squadron.

All is in attachment (this is my final and corrected version, never published). That inclued also the crests. This is my tribute to the courageous Canadian pilots who fought for us.

Sorry about my english, i am a little rusted...
I had to refer to web sources for accurate naming of the squadrons. If some are wrong please list them here and I'll try to fix them. Using other files than those already in 4.10 is not an option.
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  #2  
Old 01-25-2011, 06:53 AM
albx albx is offline
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Thank you TD for your work, i think IL-2 will be better and better with you guys
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  #3  
Old 01-25-2011, 01:21 PM
438_Martin_591 438_Martin_591 is offline
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Quote:
Originally Posted by csThor View Post
I had to refer to web sources for accurate naming of the squadrons. If some are wrong please list them here and I'll try to fix them. Using other files than those already in 4.10 is not an option.
If you want it like that. The 438 to 440 are Fighter-Bomber, but they are designed like fighter in your patch.

Source:
http://www.airforce.forces.gc.ca/v2/...eng.asp?id=658
http://www.rcaf.com/Squadrons/squadr...38-Squadron-94
http://www.manitobamilitaryaviationm.../Spotlight.htm

And for add the crest, i imagine is in the 4.11 i need to talk?
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  #4  
Old 01-25-2011, 01:13 AM
1.JaVA_Sjonnie 1.JaVA_Sjonnie is offline
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TD, hats off to you. This looks quite comprehensive.

Patiently awaiting the fixes. Thanks guys!!
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  #5  
Old 01-25-2011, 02:00 AM
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ElAurens ElAurens is offline
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Well done gentlemen.
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  #6  
Old 01-25-2011, 03:27 AM
Romanator21 Romanator21 is offline
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I think ampoules are the same thing as "bomblets", or the multitude of grenade-like thing that IL-2s and other planes can drop.

Very comprehensive list DT, I will be looking forward to the changes.

There are a couple other bugs I added recently - maybe they won't make it into 4.101, but here they are again, just in case:

Quote:
There is a bug regarding the Re.2000 gunsight. When damaged, the iron pipper comes down as it should, but it or the player "camera" is not centered properly over the rings on the glass. As a result, all of the bullets fly far below the aiming point, never reaching it.

Another problem occurs when pressing F2, then F1. The camera position changes for some reason and the bullets fly too high. Pressing ShiftF1 once returns the view to default (not centered on the sight) and pressing it again returns the view to the sight-centered position (where again the bullets fly too low). In effect there are three sight-views possible, none of which are useful.

I don't know if this is an issue with other Italian planes that have this sight.

EDIT: I don't know how old this bug is, but my Polish pilots sometimes speak Japanese.
Quote:
I was messing around some more, and I've noticed that there are a lot more aircraft with the "ghost-prop" since 4.09. It's not a big deal, but it's now impossible to prop-munch the guys in my formation

There is also clipping with the Hs-129 wheels and terrain.(not a huge problem)
Quote:
- In the Bf-109 G-6 the gun blisters now obstruct my field of view. It's as if they are bigger than before, at least from the cockpit view. (Maybe this is a feature, and not a bug)
- The Ju-88 Torp (and maybe others) behaves strangely upon entering the water. If I try to ditch, it pops up like a cork and somersaults in the air at some 20-30 meters! Then it falls and sinks rapidly enough to kill my pilot instantly.

Last edited by Romanator21; 01-25-2011 at 03:40 AM.
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  #7  
Old 01-25-2011, 03:42 AM
Bearcat Bearcat is offline
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It looks like you guys covered most of what I was beefing about with 4.10.. at least that you can cover...
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  #8  
Old 01-25-2011, 01:15 PM
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150GCT_Veltro 150GCT_Veltro is offline
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Quote:
1. Problem with class compiling causes problems with online & check runtime.
Maybe this is related also with 4.09 class files?
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  #9  
Old 01-25-2011, 06:16 PM
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JG52Karaya JG52Karaya is offline
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Havent found my bug in the list so I'm posting it again:

When having B-24s in a mission (QMB, FMB,...) with Bat bomb loadouts, the following console error is logged

Quote:
[7:12:14 PM] Hook '_ExternalBomb02' NOT found in mesh of class com.maddox.il2.objects.air.B_24J100
[7:12:14 PM] Hook '_ExternalBomb02' NOT found in mesh of class com.maddox.il2.objects.air.B_24J100
And another thing:

I'm getting the following stuff in the logfile as well

Quote:
[7:11:40 PM] INI: HotKey 'LOG' is unknown
[7:11:40 PM] INI: HotKey 'LOGTIME' is unknown
[7:11:40 PM] INI: HotKey 'LOGFILE' is unknown
[7:11:40 PM] INI: HotKey 'LOGKEEP' is unknown
[7:11:46 PM] SectFile load failed: null
[7:11:46 PM] java.io.FileNotFoundException
[7:11:46 PM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStrea m.java:65)
[7:11:46 PM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[7:11:46 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:157 )
[7:11:46 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:136 )
[7:11:46 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:10
[7:11:46 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:6
[7:11:46 PM] at com.maddox.il2.gui.GUIQuick.checkCustomAirIni(GUIQ uick.java:1339)
[7:11:46 PM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1 477)
[7:11:46 PM] at com.maddox.il2.gui.GUI.create(GUI.java:15
[7:11:46 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:70 0)
[7:11:46 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:35 7)
[7:11:46 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.j ava:211)
[7:11:46 PM] at com.maddox.il2.game.Main.exec(Main.java:420)
[7:11:46 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)
Both are with 4.10 stock!
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  #10  
Old 01-25-2011, 06:29 PM
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JG52Karaya JG52Karaya is offline
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Forgot to mention that I also get this in the console at the start of a stock 4.10 QMB mission

Quote:
[7:28:02 PM] SectFile load failed: null
[7:28:02 PM] java.io.FileNotFoundException
[7:28:02 PM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStrea m.java:65)
[7:28:02 PM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[7:28:02 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:157 )
[7:28:02 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:136 )
[7:28:02 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:10
[7:28:02 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:6
[7:28:02 PM] at com.maddox.il2.gui.GUIQuick.checkCustomAirIni(GUIQ uick.java:1339)
[7:28:02 PM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1 477)
[7:28:02 PM] at com.maddox.il2.gui.GUI.create(GUI.java:15
[7:28:02 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:70 0)
[7:28:02 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:35 7)
[7:28:02 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.j ava:211)
[7:28:02 PM] at com.maddox.il2.game.Main.exec(Main.java:420)
[7:28:02 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)
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