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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 12-27-2010, 11:16 AM
TrashMan TrashMan is offline
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Join Date: Dec 2010
Posts: 43
Default Mod project

Hello people.

I have a bunch of models in various stages of readiness and a whole LOT of finished models (altough for other games, s direct transfer into SW will not do without making a lot of tweaks)

I plan to add them all in.

I also plan to re-balance the whole thing. Frankly, transports seems too fragile (only 200 shields for something that big???) and difference in power between various generations of fighters and weapons seem too large.

I'll make a excel table with possible stat changes first, then post it here for you to discuss.

Also, I'm not sure if I should make this compatible with the 3 mod pack (fleet, mothership, missiles), since I'm not sure if I want to use it.

Will see...
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