Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #11  
Old 11-13-2010, 12:46 PM
The Stalker The Stalker is offline
Approved Member
 
Join Date: May 2010
Posts: 37
Default

Thank you all for your response.

I figured that my pc was high end relative to the game (reading the recommended specs), of course it's not a high end generally.

The thing is, lowering view distance had a huge effect on performance in cities and it runs much better now, although the distant planes look a bit boxy now, but I'll live. Unfortunately I can't afford a new rig at this time.
Reply With Quote
  #12  
Old 11-13-2010, 01:24 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quote:
Originally Posted by The Stalker View Post
Thank you all for your response.

I figured that my pc was high end relative to the game (reading the recommended specs), of course it's not a high end generally.

The thing is, lowering view distance had a huge effect on performance in cities and it runs much better now, although the distant planes look a bit boxy now, but I'll live. Unfortunately I can't afford a new rig at this time.
IL-2 isn't really like a normal game. It'll suck up almost as much CPU, RAM and GPU/VPU processing power you can throw at it. Sort of like some of the professional editing software like FinalCutPro or Photoshop. Simulators will work alright on the recommended software but years later will be the time when they can be fully appreciated.

That said... I have a reasonably top spec system (Core i7 870, 4GB of DDR3 RAM, and a nVidia GTS250 with 512mb) relative to the highest performers out there currently and cities still drop my FPS. Part of the problem is engine related. It was explained by Oleg years ago and I can't remember what it was... but something to do with the core fundamentals of how the IL-2 engine references and draws objects means there are slowdowns even with the most powerful systems. Case in point was the Final Days benchmark track that was hanging around here last week - the best anyone got to date was 11 fps on the opening sequence. I got 9 fps. It's murderous At that point you can blame the engine rather than the PC.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:08 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.