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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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EDIT: Others have confirmed it. A video showing the bug in action can be seen on page 3.
I've suffered from this (and a couple of others I met) since I first got IL-2 1946 in November. It's very annoying to say the least. Could any of you also check if you have this same (rather serious as far as flightsims go) bug? I already reported it to the 4.09m bug topic stickied above, and here's a repost. Please check if you find the same behaviour. DESCRIPTION / SYMPTOMS When using IL-2's native courves or deadband functions for joysticks, IL-2 in-game joystick will move away from true center if physical joystick is centered. VERSIONS AFFECTED Observed since at least version 4.08m. Mods or not does not alter outcome. HARDWARE WinXP-32 Home Edition (latest service pack). ASUS P5-B Deluxe with up to date drivers. Tested with older and newer drivers, including for USB. Tested with different USB ports and USB drivers, hubs vs no hubs. TESTED WITH: Logitech Extreme 3D PRO Logitech G940 Logitech G25 Racing Wheel (!) Saitek Quadrant All devices tested with different versions of their corresponding drivers. Was present from beginning, no mods. Have reinstalled completely fresh to make sure. Have deleted all config files for user and conf.ini for testing purposes. TO REPRODUCE
You may enter a cockpit on the ground and zoom in on the stick in the cockpit, and repeat the same movements. With a big deadband, the stick should not move at all when moving the stick around, only remained static in center. But it moves slightly (very little) to the left, and forward, when joystick is centered. Behaviour also visibly seen with rudder pedals and levers (if they use courves or deadband). If using a normal no deadband & sensitivity courve (going from 5, 10, 15, 25 etc) you can observe this: moving away from center slowly, makes the IL-2 adjusted/filtered green square move INTO center first, until a certain point is reached (not far), at which it starts behaving completely correctly. Bug is only when near or at center. NOTES
Last edited by MikkOwl; 02-27-2010 at 08:19 AM. |
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