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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 12-18-2009, 12:56 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Originally Posted by csThor View Post
Nice ones!

Not to put a too fine point to it but keep in mind that most german fighter airfields were nothing but flat stretches of land which had never been airfields before. Most of these had nothing more elaborate in regards to buildings than tents.
Even in BoB?
I don´t know historically how it was, but my logic tell me that more likely in BoB most of german aircraft would had operated from actual french, belgian and dutch airfields.
Still, my logic could be completely f&%k up!

About the update, even being WiP, and made all randomly, those airfields with all the objects and tress are looking amazing.
As someone asked if there will be radio transmision through the speaker, it would be great if by using the FMB we could put sound that are recreated through the speakers, either continuously or in any specific time. That could help a lot to create atmosphere on the missions.
Knowing that we will have triggers, it would be great to make a mission where pilots have to wait in their planes with engines off and you hear music playing on the airfield, and suddenly radio transmission ordering for take off, so everyone have to start their planes, taxi and off we go!. . And by using the FMB you assign the music and the radio transmission you want them to hear.
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  #12  
Old 12-18-2009, 12:58 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by ECV56_Lancelot View Post
As someone asked if there will be radio transmision through the speaker, it would be great if by using the FMB we could put sound that are recreated through the speakers, either continuously or in any specific time. That could help a lot to create atmosphere on the missions.
Knowing that we will have triggers, it would be great to make a mission where pilots have to wait in their planes with engines off and you hear music playing on the airfield, and suddenly radio transmission ordering for take off, so everyone have to start their planes, taxi and off we go!. . And by using the FMB you assign the music and the radio transmission you want them to hear.
GET OUT OF MY HEAD.

My God that's freaky.

[Edit] Oy. Luthier posted this accidentally on Oleg's computer. Sorry Oleg. I'll be sure to check who I'm logged in as from now on.
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  #13  
Old 12-18-2009, 01:04 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Originally Posted by Oleg Maddox View Post
GET OUT OF MY HEAD.

My God that's freaky.

[Edit] Oy. Luthier posted this accidentally on Oleg's computer. Sorry Oleg. I'll be sure to check who I'm logged in as from now on.
Uhmm, i don´t understand why is freaky or what´s wrong with my post Luthier. My apollogies, i just thought it could be cool.
Maybe i have a wrong understanding of "freaky" (freaky = extrange, bizarre, abnormal).

Last edited by ECV56_Lancelot; 12-18-2009 at 01:06 PM.
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  #14  
Old 12-18-2009, 01:08 PM
luthier luthier is offline
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Originally Posted by ECV56_Lancelot View Post
Uhmm, i don´t understand why is freaky or what´s wrong with my post Luthier. My apollogies, i just thought it could be cool.
Maybe i have a wrong understanding of "freaky" (freaky = extrange, bizarre, abnormal).
I'm sorry, what I meant to say was that your description of the loudspeaker and the radio sounds matches my ideas on how it should work 100%. I meant to say, you must be telepathic.
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  #15  
Old 12-18-2009, 01:10 PM
PeterD PeterD is offline
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Up to Oleg standards or not, they look beautiful. I hope he will recover soon!
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  #16  
Old 12-18-2009, 01:14 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Now i get it, i thought you were refering to the post that it was a terrible idea or something like that. Like if i was asking seeing pilots playing cards with boring faces, a dog sleeping next to them, and ground perssonel pass by and once in a while take a look on the cards of the pilots!
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  #17  
Old 12-18-2009, 01:16 PM
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philip.ed philip.ed is offline
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Beautiful shots there Luthier. One thing though; why is the Stuka Pilot wearing RAF flight kit?

keep up the great work.
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  #18  
Old 12-18-2009, 01:16 PM
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NSU NSU is offline
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radio calls and other wwII sounds are very important factor for a good game feeling
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  #19  
Old 12-18-2009, 01:22 PM
Bearcat Bearcat is offline
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This all sounds so good...
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  #20  
Old 12-18-2009, 01:22 PM
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Flyby Flyby is offline
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Default about the cloudy skies

The clouds look very good. What cloud-detail setting is being used, and are they more CPU-sucking, or GPU sucking? (maybe provide info on the system used to display them?)
Flyby out
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