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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 10-25-2009, 08:18 PM
mattd27 mattd27 is offline
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For me it's not really "Oi! The wheels don't turn this game sucks!" But it's just another unfinished thing to add to the list for this unfinished game. But like it's been said, whine all we want, they know most of us are going to keep playing just because this is the the best flight sim on consoles. And there lies the real tragedy.
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  #12  
Old 10-25-2009, 08:36 PM
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Robotic Pope Robotic Pope is offline
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Originally Posted by mattd27 View Post
For me it's not really "Oi! The wheels don't turn this game sucks!" But it's just another unfinished thing to add to the list for this unfinished game. But like it's been said, whine all we want, they know most of us are going to keep playing just because this is the the best flight sim on consoles. And there lies the real tragedy.
Why is the fact that the wheels dont turn mean its unfinished? Maybe the developers felt it unimportant, and the time could be better used elsewhere. The wheels where never intended to turn, so the work on them was FINISHED.
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  #13  
Old 10-25-2009, 09:04 PM
mattd27 mattd27 is offline
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And I guess multiplayer was never intended to work properly, the flight models were never intended to be correct, etc. People are always finding little things done wrong in all games, and it usually doesn't bother me. Yes, it only some wheels, but with all the big things wrong with the game, it feels more than it is. I dunno call it irrational, but that's just my thought process I guess.
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  #14  
Old 10-25-2009, 09:18 PM
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And I guess multiplayer was never intended to work properly, the flight models were never intended to be correct, etc. People are always finding little things done wrong in all games, and it usually doesn't bother me. Yes, it only some wheels, but with all the big things wrong with the game, it feels more than it is. I dunno call it irrational, but that's just my thought process I guess.
Well I was talking about the wheels only there. Of coarse there are other parts of the game that the devs were unable to get as good as they would have liked thanks to deadlines, making it unfinished. But again every game released is unfinished to a certain degree.
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  #15  
Old 10-25-2009, 09:45 PM
Irishmandkg Irishmandkg is offline
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I love the game for what it is, but I wish I could go back to playing something like 1946 too. Sadly I have a mac. That's why when I saw this I was wished that it would be everything like 1946 but on a console, so I could finally get my chance to play real IL2 games. But it didn't happen. But still I guess it's the best flight sim I'm going to get right now, so I should just be happy with what I have.

Also, X-Play gave this game a 10/10 on their review...lol.
If you have a new intel mac you can install windows xp onto it. I did, even though it can't put out the best graphics(1946 doesn't require much) I can still play Empire: Total War, Left 4 Dead, and Team Fortress 2.
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  #16  
Old 10-25-2009, 10:02 PM
fuzzychickens fuzzychickens is offline
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I never noticed this and frankly it doesn't surprise me. It's funny how many issues I and a lot of us have with this game, but we still come back for more. We come back because it's simply the best flight (cough) sim for 360/PS3.

I think the biggest problem this game has is that it has tried too hard to please everybody. It's tried to have Arcade mode and Simulation mode. It's tried to represent (almost faithfully) aircraft from the Axis and the Allies. It's tried to take the player to all the fronts with the campaign. What the developers should have done was concentrate on one country, one front and one level of difficulty (with the player being able to adjust). I guess this is really why the first IL-2 was so successful when it came out.
They really should have ported IL2 1946 over with all features period - with the small amount of aircraft in BOP, I don't see why just doing that with graphical upgrades is unreasonable.

You'd still have a game accessible to everyone - more so than what we have now.

Having mission editor like 1946 would let us make our own online game modes. And having a dedicated server would let the community setup their own dedicated servers constantly running and allowing people to join and leave as they wish.

There was NOTHING wrong 1946 short of graphics - much more success would have come out of realizing that and just enhancing the visuals.

The game we have now is such that if one owns 1946 and BOP, that person is likely to give BOP a couple of weeks of "wow, nice graphics" play time and then head back to 1946 for something more "complete". BOP is the dumb blonde you mess around with before marrying a chick you can actually live with the rest of your life.
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  #17  
Old 10-25-2009, 10:19 PM
mattd27 mattd27 is offline
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If you have a new intel mac you can install windows xp onto it. I did, even though it can't put out the best graphics(1946 doesn't require much) I can still play Empire: Total War, Left 4 Dead, and Team Fortress 2.
Like I said before, both my mac's are PowerPC's. Too bad though.
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  #18  
Old 10-25-2009, 10:59 PM
Raw Kryptonite Raw Kryptonite is offline
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Can't see them from the cockpit anyway. Hardly an issue. Pretty sure the paint might be scratched and my fly open, but I can't say for sure yet.
I'm sticking with both IL2 and OGF, I've got room for 2 discs around here, maybe even a few more.
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