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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#11
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Yeah! I mean it's harder in the sense you need to get used to how the plane acts under stress and etc, the controls are much more touchy but (and this is from my experience not actual game knowledge) it seems arcade is designed to be faster paced, the planes move faster, accelerate faster, etc etc; Heres my approach to airfields: As I said earlier, fly-over and lineup, then fly out till your about 8-10 k/m away and about turn, as the airfield comes into view reduce throttle to 40% till your speed hits 120 mph, you should still be level at this point. As you become about 2-3 k/m from the field and you have it in plain sight, drop gear and slowly decrease your alt and throttle till your speed is 100 mph and your lined up, just slightly above the ground. Just before you get to the start of the field, drop throttle to 0% and maintain only the smallest possible amount of height from the ground, let your plane touch-down by itself when it cant maintain alt anymore. Ideally this should be at 80 mph. |
#12
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To get through Hornet's Nest:
) Be fast and efficient. Try not to depend on your wingmen too much. You've gotta get the transports before they land. Try to hit them from the top or bottom which maximizes their profile. They're easier to spot if you are around 1500m or so, but make sure you're flying top speed if you fly that low. If you time it right, and keep some separation between your flight paths as you approach them, you can gain altitude while turning, set your flaps and end up on a perfect lead pursuit going slightly faster than the target. Then attack from 9 to 3 or top to bottom with a weave pattern, aiming at the body and engines; or set up under the target, jinking to stay out of the gunner's cone, and shoot a bunch of rounds into the side of the plane. You'll probably be shot down if you do this too much, but you'll beat the clock. Free Hunt is even harder to beat, but you'll see that when you get to it. Your wingmen are likely to ignore you, so if they all swarm on the same target as you, pick another one. the wireless controller-aviator layout is the best by far for being able to keep track of the target. ) to land: there's no wheel brakes except on the controller> standard layout. It's hard to look around with that layout, but it's the only one with automatic brakes, and there are no manual brakes in the game (yet). You can slow faster by applying elevator to drag the tail wheel, but this makes you more likely to tip over also. For the inspection mission I just used aviator layout, then switched to standard after setting up the approach. Last edited by kozzm0; 10-23-2009 at 10:05 AM. |
#13
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I finally beat the Manston and airfield levels... a lot of work! But I can't get the Hornet's Nest. I tried it several times in Realistic, still harder than I thought. ![]() |
#14
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One more quesiton about Hornet's Nest-- why does my engine lose power in Realistic sometimes? I know the engine was never hit by gunfire... it just seems to lose enough power so that WEP stops working, and even with the throttle at near 100%, I still don't have enough power to climb at all. It keeps on telling me that I'm about to stall, then I dive to pick up speed, but even then I can't climb at all. Does overdoing WEP burn out the engine?
Also, since I've beaten every single mission in the Battle of Britain, I figured that this would unlock the single missions for Stanlingrad... but no. How do I unlock those single missions? Do I have to beat Hornet's nest (and the rest of the Russian campaign) to do it? Last edited by DaveE30; 10-23-2009 at 10:26 AM. |
#15
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In order to play the single missions for Stalingrad you have to complete that chapter in the campaign. Also regarding firing missiles at bombers, aim for the fuselage of the aircraft, biggest target. Ideally you want to shoot the engines, take one out and they will either limp home or lose the wing in the process. |
#16
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Also, in Hornet's Nest you should never need to use WEP for more than a minute or so at a time. Use it when you're flying towards the transports, but make sure leave some separation so you'll be within gun range as soon as you turn. Start turning before they pass, and you'll end up in a perfect firing position with a low closure rate. Don't use WEP when you're shooting at them unless you have to.
to hit them with the rockets, fly above or below, and faster than the transports, get some lead on them and fly toward that lead, then fire the rockets from as close as possible. You can also fire a rocket shot from directly behind them, if you're close enough, but don't spend too much time on their 6, and don't fly slower than them, or you'll lose a lot of time. Last edited by kozzm0; 10-23-2009 at 11:15 AM. |
#17
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switching between controller layouts is the only way i could pull a few landings. I have a success avg of about 50% landing this way (so didnt succeeded the inspect airfied mission yet)... I still have the tendency to tip over at about 40 mph. What an I doin wrong here? Too much stick making the back wheel digg? Too much brake? Combo of both? I also fly using the aviator layout on the wireless controler b/c it is easier to look around. Only prob is no zoom (sometimes hard to diff friends from foes at a distance), no brakes and less throttle control (always comes back to 55%). This last thing can be a life saver tho cause it makes it easier to spare ur engine in longer missions. |
#18
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#19
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Will it be fixed? I haven't seen any confirmation about that, just people asking and hoping..
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#20
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But yeah your right, there hasn't been any word on whats being addressed, it just seems to be such a large problem that many people complain about, it would seem like a bit of a mistake to leave it out. |
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