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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#11
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Quote:
I would suggest you to look at this from different point. If you used to read log and issue pretty limited commands via console, now you can implement almost all logic via C# scripts. I didn't try it, but I think you can simply connect to MySQL database from script and insert records directly, without parsing logs. |
#12
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Ok, thanks.
Do you know if is there any documentations, any instructions how to do it? Ciao.
__________________
www.1smv.it |
#13
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Zalty's -
If we can add the following to the scrips: using MySql.Data; using MySql.Data.MySqlClient; which allow us to link in the MySQL Connector/NET that would be great. We would be able to write data to the database as the events happen. Then we just need the proper methods for monitering objects in the script. |
#14
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I am almost sure it will work. I say "almost", because devs mentioned sandboxing, but I guess it is only for client side.
I basically put game DLL's as references into Visual Studio and browse through Object Browser. Most methods have self explaining names and parameters. |
#15
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Thank you for the info Zaltys. Looks like a switch from Java to C#.
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#16
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Our team is working to develop some scripts to write a readable eventlog but (as reported in the IL2 COD manual) we are waiting for a manual with all functions and instructions...
We hope that the manual can be ready ASAP...
__________________
www.1smv.it |
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