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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #11  
Old 08-30-2011, 06:51 PM
Flanker35M Flanker35M is offline
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S!

Good news Jiri and thank You! HL has been and still is THE gateway to IL-2 multiplayer world
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  #12  
Old 08-30-2011, 07:10 PM
Ataros Ataros is offline
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Quote:
Originally Posted by Jiri-Fojtasek View Post
Steam is fully supported by HL as game copy protection and DRM and we have implemented some checking if all is OK regarding this.
Thank you very much for your program. Enjoying it for almost 10 years!

Now 1C/MG borrowed 109 start-up sound from HL startup. Thanks again!
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  #13  
Old 08-30-2011, 08:01 PM
KG26_Alpha KG26_Alpha is offline
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Update to thread

Public beta test now released.

Please read the information carefully.

http://hyperfighter.sk/modules.php?n...ewtopic&t=8115
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  #14  
Old 08-30-2011, 08:10 PM
Ataros Ataros is offline
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Sorry but you are not authorized to view or download this Attachment
Could someone attach the file here?

Could anyone advise how to make Repka servers show in Hyperlobby?

Last edited by Ataros; 08-30-2011 at 08:13 PM.
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  #15  
Old 08-30-2011, 08:16 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Ataros View Post
Could you attach the file here?
Please register at Hyperlobby forums for download of beta software and feedback information.

This ensures Jiri gets any feedback related to the beta quickly.

Also take care to read the instructions regarding using Hyperlobby and CoD for your flying fun and pleasure.






.
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  #16  
Old 08-30-2011, 08:19 PM
Ataros Ataros is offline
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Originally Posted by KG26_Alpha View Post

Also take care to read the instructions regarding using Hyperlobby and CoD for your flying fun and pleasure.




.
Just looked through the manual and can not find this information. Could you post a link please to server admins manual? I can pass it to Repka admin if you need more servers to participate in the test.
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  #17  
Old 08-30-2011, 08:24 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by Ataros View Post
Just looked through the manual and can not find this information. Could you post a link please to server admins manual? I can pass it to Repka admin if you need more servers to participate in the test.
The requirements to use Hyperlobby with CoD are here, more info on the way
..........

http://hyperfighter.sk/modules.php?n...ewtopic&t=8115

Last edited by KG26_Alpha; 08-30-2011 at 08:26 PM.
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  #18  
Old 08-30-2011, 08:24 PM
Ze-Jamz Ze-Jamz is offline
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Lol..dont know about a few seconds for the activation Email
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  #19  
Old 08-30-2011, 08:27 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Ze-Jamz View Post
Lol..dont know about a few seconds for the activation Email
Patience

We are all excited I know and cant wait

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  #20  
Old 08-30-2011, 08:30 PM
Jiri-Fojtasek Jiri-Fojtasek is offline
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Quote:
Originally Posted by Ataros View Post
Just looked through the manual and can not find this information. Could you post a link please to server admins manual? I can pass it to Repka admin if you need more servers to participate in the test.
Quote:
This version of HL like latest one support automated server session startup via -a commandline parameter, so there is not problem automate dedicated server registration via HyperLobby ...
Setup your dedicated server by standart way via HL (difficulty, description etc) and run it. Then exit and next time if you run HL with the "-a" commandline parameter it will do all this job for you ... The complete guide is work in progress and will be published soon.
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