Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Cryostasis > Technical issues

Technical issues Everything about technical problems and issues

Reply
 
Thread Tools Display Modes
  #11  
Old 02-25-2009, 10:33 PM
john2 john2 is offline
Registered Member
 
Join Date: Feb 2009
Posts: 7
Default

Quote:
Originally Posted by zwiebl View Post
u guys really have performance problems?
i use e6600 overclocked to 3ghz with an 8800gts 640 mb and i can play it with everything max @ 1152 * 864 with ~26 fps.
i'm quite happy it runs that well.
I don't consider 26fps playable to be honest. It's really... shocking to see PhysX support and SLI support but not multi-cores CPU utilization.

@thales100: Actually a patch can save the day. Quake4 took advantage of multicores with a patch after all
Reply With Quote
  #12  
Old 02-26-2009, 01:12 PM
ZIGS ZIGS is offline
Approved Member
 
Join Date: Oct 2008
Posts: 122
Default

What are you talking about, I have a Q6600 and the game uses all 4 cores:

http://i41.tinypic.com/kor39.png

Granted, it's not the best multicore optimization I've seen (Unreal Tournament 3, Burnout Paradise, etc) but it DOES uses all 4 cores
Reply With Quote
  #13  
Old 02-26-2009, 02:14 PM
john2 john2 is offline
Registered Member
 
Join Date: Feb 2009
Posts: 7
Default

You're using the DX10 Benchmark tool. Instead of that, run the actual game (both Russian and European versions) to see what we're talking about
Reply With Quote
  #14  
Old 02-26-2009, 02:32 PM
ZIGS ZIGS is offline
Approved Member
 
Join Date: Oct 2008
Posts: 122
Default

lol, I don't even have Vista, how could I use the DX10 benchmark tool? Those results are from running the game (European version)
Reply With Quote
  #15  
Old 02-26-2009, 06:45 PM
thales100 thales100 is offline
Approved Member
 
Join Date: Nov 2008
Posts: 66
Default

Quote:
Originally Posted by john2 View Post
@thales100: Actually a patch can save the day. Quake4 took advantage of multicores with a patch after all

Really ? Well lets give hope a chance.


Quote:
Originally Posted by ZIGS View Post
lol, I don't even have Vista, how could I use the DX10 benchmark tool? Those results are from running the game (European version)
ZIGS c é brasileiro ? I use my G15 + Everest Ultimate to check the CPU usage of my quad, only one core working during gameplay of russian version ( 0 - 1% for 3 cores, 98 - 100% one core) - pretty exactly the same i check when i play STALKER Clear Sky.
GTA 4, on the other hand, has a great multi core optimization.


Last edited by thales100; 02-26-2009 at 06:50 PM.
Reply With Quote
  #16  
Old 02-26-2009, 08:32 PM
Nightmare Hobo Nightmare Hobo is offline
Approved Member
 
Join Date: Feb 2009
Posts: 16
Default

This is ridiculous. The framerate is lower than Crysis at max settings, and it barely has to render a tenth of the content. The performance really has to be optimized, this is absolutely unacceptable.
Reply With Quote
  #17  
Old 02-26-2009, 08:42 PM
ZIGS ZIGS is offline
Approved Member
 
Join Date: Oct 2008
Posts: 122
Default

thales100, sou Português

when I played the russian version, I'm pretty sure it only used one core too, so the EU version at least has that improvement (though I didn't notice any performance increase in the game itself... go figure).
Reply With Quote
  #18  
Old 02-26-2009, 08:53 PM
john2 john2 is offline
Registered Member
 
Join Date: Feb 2009
Posts: 7
Default

Here are my results with Cryostasis. It seems that by showing one graph for the CPUs usage in Task Manager mislead me. HOWEVER both cores are running at BELOW 50% (in fact, a lot of times you can see that the game is using only the 30-35% of them). It is a seriously bugged CPU utilization after all


Last edited by john2; 02-26-2009 at 08:55 PM.
Reply With Quote
  #19  
Old 02-27-2009, 12:29 PM
thales100 thales100 is offline
Approved Member
 
Join Date: Nov 2008
Posts: 66
Default

Quote:
Originally Posted by ZIGS View Post
thales100, sou Português

Beleza, cool
Reply With Quote
  #20  
Old 02-27-2009, 01:37 PM
zwiebl zwiebl is offline
Registered Member
 
Join Date: Feb 2009
Posts: 11
Default

Quote:
Originally Posted by john2 View Post
I don't consider 26fps playable to be honest.
your eyes and your brain work with 24 fps. u can't see more than 24 fps.
so it doesnt matter if u got 24 fps or 500. it will look the same for every human in the world.
so why it is not playable with 26 fps for u?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:28 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.