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Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#11
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I agree with that.
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#12
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I checked how much more damage my fireball does on my last level up and it is indeed about 10 per cent.
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#13
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I checked how much damage my Warriors' Fire Rain and Ghost Blade do and thanks to simple mathematics I'm sure that 1 point at Intelligence gives 10% to damage of a spell (lucky me having item giving +1 to Intelligence). Don't know exacly how those bonuses stacks because when I calculated this way damage which should my spells do with my current Intelligence I got lower dmg by 100%+
one thing for sure: if you're a Mage you don't want to decrease your Int although you're doing some weird challenge |
#14
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If every point of intellect gave your spell a 10% increase then at level 21 your spells would be increased by 210%
You work it out |
#15
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Not necessarily - that depends on whether the percentage increases are additive or cumulative. If they are additive, the increase due to intelligence 21 would indeed be 210%, but if the increases are cumulative, it would be approximately 640%.
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#16
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Quote:
Edit Direct quote from the game visable when you hold the mouse over the Intellect icon "Every 7 points on intellect increase magic damage by 10% and every fifteen points increases the duration of spells effect by one turn" Last edited by Kings Bounty Hunter; 11-13-2008 at 11:06 AM. |
#17
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But didn't they said that this was a translation error? (Page 1 of this thread)
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#18
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Quote:
The correct one is: Every point of intellect adds 10% to magic damage, every 7 points add additional 10% and every 15 points increase the duration of some spells by one turn. Last edited by Amamake; 11-13-2008 at 11:36 AM. |
#19
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Intellect not only buff spells damage but other things too.
For example it increase value of precision, pain mirror and others but not all, same for duration i never saw my duration of sheep spell higher than two even with 35 intellect... This game really needs english manual or wiki . |
#20
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amamake is correct
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