Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > A Farewell to dragons

A Farewell to dragons A Farewell to Dragons is a classic Action/RPG that takes place in the universe based on the fantasy book written by famous Russian writers Sergey Lukyanenko and Nikolay Perumov.

Reply
 
Thread Tools Display Modes
  #11  
Old 07-04-2010, 12:47 AM
DarkJeff DarkJeff is offline
Registered Member
 
Join Date: Jun 2010
Location: Canada
Posts: 12
Default

Back to the voices, now that I'm paying attention I do hear talking every combat or so. "This can't be" and so on, but generally on the part of the enemies.

...I also hear a giggle occasionally while walking through town, which thus far has never failed to startle me.
Reply With Quote
  #12  
Old 07-04-2010, 02:34 PM
cutterjohn cutterjohn is offline
Registered Member
 
Join Date: Jun 2010
Posts: 15
Default

Quote:
Originally Posted by DarkJeff View Post
Back to the voices, now that I'm paying attention I do hear talking every combat or so. "This can't be" and so on, but generally on the part of the enemies.

...I also hear a giggle occasionally while walking through town, which thus far has never failed to startle me.
Never noticed giggling in my game, just that whistling every so often that I mentioned before...

I'll have to play around with the volume settings as I might be missing some of the voices since they seem to be drowned out by the music and other fx/sounds.

(Playing on a notebook, but it's actually pretty decent 4850 mobility 512M and a 2.4G core 2 w/4GB, drives getting a bit cramped as it's *cough* *only* 230ish GB(base 8, based).)
Reply With Quote
  #13  
Old 07-05-2010, 12:09 AM
DarkJeff DarkJeff is offline
Registered Member
 
Join Date: Jun 2010
Location: Canada
Posts: 12
Default

I've noticed a lot more of these little in-combat quips now that I'm paying attention. I've got the cat lady and her militia following me around, so it might just be having a lot more people involved in the combat. I guess it means my speech is working? I dunno...
Reply With Quote
  #14  
Old 07-05-2010, 03:10 AM
cutterjohn cutterjohn is offline
Registered Member
 
Join Date: Jun 2010
Posts: 15
Default

Quote:
Originally Posted by DarkJeff View Post
I've noticed a lot more of these little in-combat quips now that I'm paying attention. I've got the cat lady and her militia following me around, so it might just be having a lot more people involved in the combat. I guess it means my speech is working? I dunno...
Oh, I'm sure that I guess mine is working as much as yours is, it's just that I'm using a notebook with craptacular builtin speakers, so I'm probably missing more...

OTOH I've played alto of other games where speech comes through fine, so maybe it's just overall crap polish on aFtD...

Anyways, just bought King's Bounty: The Legend and Star Wolves 3, so I'll likely drop this for a while...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:47 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.