#11
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It did not often happend over airfields, they where well defended by triple A.
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#12
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Do not climb in such case, get as much speed as possible, and survey the guys diving. If one closes from you start a smooth turn and slowly pull to break (hard turn).
If he tries to follow, this simple maneuver will make him loose energy quickly and make him more vulnerable, other aircrafts can them come and help. If he quits, try to slowly climb while gaining distance from the field. That's how I usually try to deal with. Last edited by jf1981; 08-06-2012 at 06:23 PM. |
#13
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...really? What's so great about it exactly?
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#14
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depends on who you are vulcher or beeing vulched
just look at all those beautiful new ricochet tracers. they have been made for making vulching a impressive experience. |
#15
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Quote:
That is true, but a few people will always try for an easy kill in games...really nothing to be proud of but, it is their way because they lack the skill's.
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#16
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it depends first who we are in real life
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#17
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Vulchering - LOL... Do I have to get used to the slang aswell as learning to fly this sim? Telling someone to stop Vulchering me is going to be the hardest thing I will face in this sim... Mainly because I will have to keep a straight face while I tell someone to stop Vulchering me. Then I will have to keep my cool and and my temper in check because I cannot resist spawning at the same airbase and been Vulchered.
Last edited by PotNoodles; 08-06-2012 at 07:43 PM. |
#18
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I love to strafe airfields with the Bf110 after i've dropped my bombload.
Every fighter that gets airborne is my deadly enemy and has the advantage. Don't let 'em get up and then a swift departure, hoping that there are no other fighters already in the air, looking for easy prey.
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#19
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Hey
Maybe you had a bad day? I never experienced it that bad, so I suggest you just try again
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#20
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I've beaten this same issue to death.
ATAG won't change it for reasons "so complicated you cannot possibly understand". Our only hope was Wolf's Channel Command mission and they seemed to have taken it out of the mission rotation...also probably for reasons "so complicated you cannot possibly understand." |
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