#11
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Quote:
Thanks
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#12
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Speaking of map bugs, could it be possible to fix the old take-off and land points on Helsinki airport? I have had countless airplanes crash in the forest next to this airfield when playing the continuation war dynamic campaign with ju-88s because some of the spawn points are only halfway down the runway.
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#13
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To clarify, the issue here is that aircraft set to spawn on the runway actually spawn in the sea. This is best illustrated by viewing the official RU>P-47>P-47 N1 mission, where the DB-3 bombers spawn in the sea at the 8 minute mark.
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#14
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a new takeoff point can be added at the NW end of the NW-SE runway, but not on the nearby N-S runway (due to current game logics).
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#15
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here the issue is caused by the nearby takeoff point at the SPB base. This has to be moved at greater distance from the land runway.
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#16
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I already post the full list of map bugs. Check your pm for details
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#17
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Thanks shelby!
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#18
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#19
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Hi!
I want to add some more In both Ardennes maps we have the following 1. Merzhausen airfield is too short. If AI takes off from south to north, it doesn't manage to clear the forest at NW. If AI takes off from north to south, some planes touch a hill while taking off. 2. Western runway of Eindhoven has runway icons but if I set a take-off/landing waypoint in the icons, the waypoint gets attached to the Eastern runway. If I move the waypoints to Western runway icons, planes still spawn/land in Eastern runway |
#20
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Another one, from the Stone age
At Berlin map, at coordinates 140.1,26.1 the railway disappears over the lake. There's no bridge. I've heard there was a similar situation at Balaton, but I can't find it |
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