Ultimate paladin 3 game conquered.
The beauty of this game lies in the fact that everytime you play you discover something new depending on what artefacts the current game will have to offer . I have spent quite some time with the game and only now discovered the miners helmet is arguably the best boss-battle-helmet for fighters. Every decent warrior & paladin will have attack 20++ easily towards the endgame, so wearing miners helmet during night fight will give you +4 attack +500 leadership, brilliant. You want to play your boss battles at night anyway due to cheap and powerful Nightime operation skill. The same goes for dagger of judgment. I never relied in the past on some extra chance, usually went for raw +5attack or so. But +20% to crit increases for example 25%crit creature (which does critical attack on average every 4 turns) to nearly critical every 2 turns. I'm not saying it is amazing, just that i have not played this way before and it was cool.
Check out the Amelie's screenshoot before Baal battle. Pretty lousy stats for end game battle plus not exactly brilliant equipment,right? Still, stoneskin spell does the trick. It should be nerfed down.
See you in the world of Crossworlds