#11
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Make sure your code works on a localized game version.
Example: http://forum.1cpublishing.eu/showpos...4&postcount=67 |
#12
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COOP script by naryv
http://forum.1cpublishing.eu/showthr...537#post354537 COOP script by 41Sqn_Banks http://forum.1cpublishing.eu/showthread.php?t=28559 Last edited by Ataros; 12-22-2011 at 11:22 AM. |
#13
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Use OnTickTime to re-evaluate AI air group waypoints
http://forum.1cpublishing.eu/showthread.php?t=27533 Local weather sample mission http://forum.1cpublishing.eu/showthread.php?t=27097 Randomising missions http://forum.1cpublishing.eu/showthread.php?t=28207 Mission Loader - load missions from the ingame Mission Menu http://forum.1cpublishing.eu/showthread.php?t=28056 Destroy all aircraft http://forum.1cpublishing.eu/showthread.php?t=28533 Getting the actor type http://forum.1cpublishing.eu/showthread.php?t=28611 Last edited by Ataros; 12-22-2011 at 11:20 AM. |
#14
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Excellent mission sample by SNAFU featuring:
-Mission-Menu for missions, informations, support requests -Team scoring system -Supply system -ESC and Death-Penalty System -Planeset depending on team scores - etc., etc. DL http://airwarfare.com/sow/index.php?...atid=6&cid=200 Discussion http://forum.1cpublishing.eu/showthread.php?t=25064 |
#15
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Tracking player score from various submissions
http://www.sukhoi.ru/forum/showthrea...=1#post1758641 Connecting an external piece of code to your script. by Small_Bee See an attachment. BridgeMission.cs - mission script RepkaBridge.cs - external code the above script uses Last edited by Ataros; 12-30-2011 at 12:49 PM. |
#16
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Ship oil fire effect script
http://forum.1cpublishing.eu/showthread.php?t=28889 Buildings fire http://forum.1cpublishing.eu/showthread.php?t=28894 Last edited by Ataros; 01-08-2012 at 11:16 AM. |
#17
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Language Manager Class by Small_Bee
http://forum.1cpublishing.eu/showpos...49&postcount=6 ---------------------- 1st version of Operation Sealion by Small_Bee The mission includes 3500+ lines script with many functions including vulching protection, moving frontlines, dynamic creation of spawns, economics/resource management, etc. The mission is provided for educational purposes only. Please contact the author for a permission to run it on a public server. Search the script for PATH to change paths according to your system to run it. Known issues - memory leak due to extreme number of submissions loaded, will be fixed in a new version. Last edited by Ataros; 01-08-2012 at 11:20 AM. |
#18
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Simple HUD timer test script
http://forum.1cpublishing.eu/showthread.php?t=29045 How to use repeat programming in scripts http://forum.1cpublishing.eu/showpos...84&postcount=6 Sample http://forum.1cpublishing.eu/showpos...91&postcount=7 |
#19
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Sending server console commands from script
Kick example Code:
if (GamePlay is GameServerDef) { GameServerDef gameServer = (GameServerDef)GamePlay; gameServer.consoleInput("kick player_name"); } Thanks to Small_Bee for sharing. |
#20
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