Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 02-11-2011, 12:19 AM
Royraiden Royraiden is offline
Approved Member
 
Join Date: Jan 2011
Location: Puerto Rico
Posts: 531
Default

Quote:
Originally Posted by furbs View Post
cheers...not seen that before...not sure about the sideburns though
Quote:
Originally Posted by Tree_UK View Post
Nice find Roy, i hadn't seen that. well that answer my question.
Told you it was glitchy .Did Oleg talked about having the pilots inside the cockpits?Since it is shown here, it would be weird not to have them for the rest of the missions.
  #12  
Old 02-11-2011, 02:46 AM
Jaws2002 Jaws2002 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 851
Default

Don't you guys want to have any surprises when this game finally comes out? You want to know absolutely everything beforehand?
Where's the fun in that.
This is a new game. Don't ask question about every little bits and pieces. Let us discover things. Let us have a few surprises please.
  #13  
Old 02-11-2011, 02:48 AM
Royraiden Royraiden is offline
Approved Member
 
Join Date: Jan 2011
Location: Puerto Rico
Posts: 531
Default

Quote:
Originally Posted by Jaws2002 View Post
Don't you guys want to have any surprises when this game finally comes out? You want to know absolutely everything beforehand?
Where's the fun in that.
This is a new game. Don't ask question about every little bits and pieces. Let us discover things. Let us have a few surprises please.
I try, but its hard.We will have a lot of surprises anyways, Im sure of that.
  #14  
Old 02-11-2011, 02:59 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

I don't think we'll have our own pilot visible, but we'll see others in the aircraft.

For example, if i'm flying a Blenheim i won't be able to see my legs but i'll be able to see the bomb aimer up front in the nose of the aircraft (there is a recent screenshot of this exact thing).

I suppose this will work in a similar fashion for other aircraft too. So, if i'm flying a He111 i'll probably be able to see the bomb aimer, but if i switch to the bomb aimer's position i won't be able to see him. However, i guess that if i am at the bomb aimer's seat and turn the camera around i'll be able to now see the pilot.

If it's confusing you think of it like this: crewmen are visible as long as you are not occupying their seat.

It's safe to assume that it's not because our PCs can't handle it, if they couldn't we wouldn't be getting any visible crewmen at all in the internal views. I think it has to do with the fact that there will be the option to click on the cockpit switches, so having a 3d model of ourselves occupying the seats would obscure too much.

Just think of a pilot with his right hand on the stick and the left on the throttle, a visible 3d model of this would obscure the lower half of the instrument panel (where the compass is on the british fighters) and half the left pedestal where usually things like flaps, landing gear and trim controls are.

Sure, i'm not going to click on the flaps or the gear (i'll use the mouse for the secondary controls to reduce the amount of keybindings i'll need to remember, the primary stuff will still be on stick and keyboard), but it's good to be able to look around and see at what position it's set because we've been already told that there are no HUD messages anymore (at least on higher difficulty settings, don't know about the rest). Same for the engine instruments, especially now with the improved engine model, and some of them are also low on the instrument panel (temperature gauges in the 109s for example).

I think that if there was a pilot figure in the seat i currently occupy i'd also need a key to toggle him on/off (much like it's done in Black Shark i think), so that i can see what's behind the guy's arms when i need to.

Most probably i wouldn just toggle him off and leave it there (i prefer ease of use in the interface so that i can fly with higher difficulty settings over realistic visuals at the expense of controlling my aircraft), but i'm all for options so i wouldn't mind as long as i can turn it off.
  #15  
Old 02-11-2011, 05:24 AM
White Owl White Owl is offline
Approved Member
 
Join Date: May 2010
Location: Wisconsin, USA
Posts: 225
Default

Ok, I'll accept the story about shooting down a bomber with a girl on your lap. Doesn't sound likely, but still possible.

But there's no freaking way anybody's going to bail out of the plane holding the girl in one arm, enter freefall, pull the ripcord with the other hand, then hang onto her through the parachute's opening shock. Ain't gonna happen.
  #16  
Old 02-11-2011, 06:52 AM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

Quote:
But there's no freaking way anybody's going to bail out of the plane holding the girl in one arm, enter freefall, pull the ripcord with the other hand, then hang onto her through the parachute's opening shock. Ain't gonna happen.
She's obviously over-modeled. Would you rather she were porked? *wink wink nudge nudge*
  #17  
Old 02-11-2011, 08:45 AM
Kye Kye is offline
Registered Member
 
Join Date: Mar 2010
Posts: 13
Default

Quote:
Originally Posted by White Owl View Post
Ok, I'll accept the story about shooting down a bomber with a girl on your lap. Doesn't sound likely, but still possible.

But there's no freaking way anybody's going to bail out of the plane holding the girl in one arm, enter freefall, pull the ripcord with the other hand, then hang onto her through the parachute's opening shock. Ain't gonna happen.
Extreme Tandem skydiving. Could catch on.

It's just a bit of fun. Although I suspect she would really hamper the visibility to the right hand side.
  #18  
Old 02-11-2011, 08:46 AM
JAMF JAMF is offline
Approved Member
 
Join Date: Sep 2010
Posts: 187
Default

Quote:
Originally Posted by Royraiden View Post
Told you it was glitchy .Did Oleg talked about having the pilots inside the cockpits?Since it is shown here, it would be weird not to have them for the rest of the missions.
I think it's been mentioned a few times that there were to be no 'avatars' in the cockpits. So it's weird to see the pilot's hands in that clip.
  #19  
Old 02-11-2011, 10:29 AM
winny winny is offline
Approved Member
 
Join Date: Sep 2009
Location: Manchester UK
Posts: 1,508
Default

Quote:
Originally Posted by Tree_UK View Post
Thats my point Furb, if you fly full real you wont be able to see her in your cockpit,
Do you just post the first thing that comes into your head regardless of whether it's right or wrong? Bold statement, completley wrong.
  #20  
Old 02-11-2011, 10:49 AM
kendo65 kendo65 is offline
Approved Member
 
Join Date: May 2008
Posts: 908
Default

Quote:
Originally Posted by Romanator21 View Post
She's obviously over-modeled. Would you rather she were porked? *wink wink nudge nudge*
That's just the worst one ever- even worse than some of my previous efforts
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.