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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#11
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There is slow, it always been in homm series. Other mostly not but hell, that is good its diferrent.
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#12
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Ok slow but how different it is, slow is at best at high end developement 40% slower in homm5. Is this really useful when in kbtl against many units the result is they move of only 1 with a real tactical effect.
On resources managements it's sure that kbtl has problem, I don't mean complex resources system is required but troops resources aren't that well design in kbtl. For battles design, different is a little quick, different but also much more subtle and interesting in kbtl. EDIT: A bit out of topic, but not fully, the best would be that I could check a homm5 forum where there are interesting exchanges about battles tactics (and strategic too). Anyone can provide such link? EDIT2: To be clear, I didn't wrote homm5 wasn't a good game not even it wasn't as good than kbtl, only that battles are very far to have the same finesse. Good game anyway... I'm just playing it. EDIT3: I have to admit the game is captivating and despite see the next fight coming is a bit tedious because they are a bit repetitive. But I also quote some finesse points like a complex initiative system (kbtl doesn't do better with Cry Battle, Stone Skin, Fit of Energy, initiative and wait system) and more over more tools linked like lower enemy initiative. The RPG mood of first campaign is interesting. Last edited by Vilk; 08-12-2009 at 06:01 AM. |
#13
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If you’re smart you want to play homm3 or homm2 (homm2 is the best.. specially with CDDA music)
Homm5 tribes of the east is the best/prettiest.. but overall the AI sucks.. the game lags and I think all homm5 campaigns blow chunks.. but that's just me.. Basically homm5 is very pretty.. with absolutely no worthwhile or limited game play (get's boring fast) I'd rather play king's bounty again.. modded with extra hardness then play homm5.. |
#14
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I probably already played homm3... about music, most often I put it off in any game. About music I prefer stuff like that:
http://www.deezer.com/fr/music/izia/...ia/izia-293970 |
#15
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I played HOMM5 quite a lot after it was first released, but not much with the most recent expansion. In general I would argue that KB:TL has a far better single-player campaign, but I do enjoy HOMM's multiplayer.
I can answer most of these questions: Quote:
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Magic Spring doesn't exist, but Elder Druids have a once-per-battle ability to dump their entire mana pool into the hero's mana pool. This is handy because creature mana always regenerates at the start of every fight while hero mana does not. Quote:
As for Teleport, it's a Light Magic spell, which means anyone can get it, not just Archmages. (Dark-oriented casters, like undead or demons, would have a harder time finding it, and would have to rely on a map feature to learn it.) Some heroes can learn Teleport Assault, which basically gives an instant boost of haste to the teleported unit, so they jump ahead in turn order. Quote:
Gift and Fit of Energy do not exist in HOMM5 (Though Fit of Energy, to some extent, works similarly to haste and teleport assault, because those affect quantity of actions instead of turn order.) |
#16
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I see you know quite well this game. Well currently I gave up played it more, mainly because of battles. I'll try something else, perhaps Warlords IV that seems have better battles. I read units had all 4 special actions, they level up, the IA is relatively well done and I read few comments mentioning that the battle system was rather good and deep.
EDIT: Some remarks about your comments:
Last edited by Vilk; 08-30-2009 at 12:41 PM. |
#17
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One thing is for certain, the artwork of KB is miles beyond that of Heroes5. Honestly in that aspects Heroes5 looks like some budget game compared to KB. The maps are beautiful in KB.
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#18
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I finally upgraded my PC last year, started playing Heroes 5 after struggling to do so for ages. I got up to the last map inthe first campaign and then recieved Kings Bounty in the mail. One year later, HV still hasnt had a look in. There is no comparison.
I am playing Heroes 1 and 2 and also MM2 to MM6 whilst I wait for KB:AP however. |
#19
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Kings Bounty is a RPG game with a turn-based tactical battle system; HOMM is an strategy game with some RPG elements. Their combat system is similar and both have "heroes"
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#20
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ha i rather play ANY homm than KB:TL
sure KB:TL was great once u finished it but afterwards there is nothing to be done the maps stay the same the unit combo's stay the same even the spell u use will be the same i really got bored of KB:TL after some extensive research on the game KB:TL is very limited without a multiplayer option or some variation in the quest homm5 however is better in my eyes you can use different hero builds to your liking and the ai is tough sometimes to beat any homm5 player remember the cultist? this map is a pain in the ass took me several tries to get this map down the rest is rather easy and to be honest i love to replay each homm from time to time.. but with KB:tl 2-3 months of extensive gaming and i all ended i don't feel the urge to play it again it has no kicks in it anymore everything has been done by either me or other players on this forum homm is a far more extend universe |
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