Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #11  
Old 05-12-2012, 04:34 PM
DroopSnoot DroopSnoot is offline
Approved Member
 
Join Date: Feb 2012
Posts: 211
Default

Quote:
Originally Posted by steppie View Post
Fps get as low as 1, Get flack, aircraft and over land and the fps drop between 1 & 10 fps, even over water in a dogfight i had trouble with fps.
To find aircraft i look around and when the fps drop that were they are.
When looking the bombs explode on the ground my fps dropped from 59fps to 2fps.
the low res i can live with but the fps as bad as they are make impossible the play
I have turned off grass, and buildings set to low. it has improved my fps.
Reply With Quote
  #12  
Old 05-12-2012, 04:39 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

I run a few quick missions, seems fine so far.

The blurry textures remain, but i've had this since forever and not just with the latest alpha patch, so maybe it's also due to my low overall RAM. However, i was able to increase texture resolution from medium to high without losing any FPS and it made up for most of the blurriness. Some of the cockpits in twin engined aircraft still do it (eg, the bombardier's gauges in the Blenheim).

My specs:
i7 920 @ 2.7Ghz
3GB of RAM
Ati 4890 1GB
win7 x64

My settings:
1680x1050 resolution
Vsync, trees, roads, shadows ON
SSAO, epilepsy filter OFF
texture resolution, model detail, land shading HIGH
forests LOW
everything else MEDIUM.
Reply With Quote
  #13  
Old 05-12-2012, 04:49 PM
Baszkupapa Baszkupapa is offline
Registered Member
 
Join Date: Apr 2011
Location: Szombathely, Hungary
Posts: 11
Default

I have the following problem with the game.

Two or three blue lines pop up in accordance of height(it's really visible under 500m), and it's visible through the control panel.
It's not just ugly it's really annoying too.
The thing is, this was already fixed once(probably unintentionally) but it's back now.
It was like this in the latest stable version, it was like this in the beta patch, and it's still like that with the new core.dll.


And there are micro-stutters near ground, just like it was before. In this regard, the patch, and the patch update didn't change anything. Unfortunately.
It would be really nice if these problems would be fixed A.S.A.P.

http://noob.hu/2012/05/12/shot_20120512_181550.jpg

http://noob.hu/2012/05/12/shot_20120512_181628.jpg

http://noob.hu/2012/05/12/shot_20120512_181628.jpg


& micro-stutters

Reply With Quote
  #14  
Old 05-12-2012, 04:50 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.



__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5

Last edited by SlipBall; 05-12-2012 at 04:59 PM.
Reply With Quote
  #15  
Old 05-12-2012, 04:55 PM
SEE SEE is offline
Approved Member
 
Join Date: Oct 2009
Posts: 1,678
Default

Mirrors rendering - Collision bug. (was there pre mini fix too)

Following a collision - mirrors if disabled, are enabled and render with exaggerated block colour tones.
__________________
MP ATAG_EvangelusE

AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor.
Reply With Quote
  #16  
Old 05-12-2012, 04:58 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by SlipBall View Post
An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.

Nice effect of the pitot tube freezing over perhaps?

I very much doubt its a bug.
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #17  
Old 05-12-2012, 05:02 PM
Kupsised Kupsised is offline
Approved Member
 
Join Date: May 2010
Posts: 181
Default

Quote:
Originally Posted by Baszkupapa View Post
I have the following problem with the game.

Two or three blue lines pop up in accordance of height(it's really visible under 500m), and it's visible through the control panel.
It's not just ugly it's really annoying too.
The thing is, this was already fixed once(probably unintentionally) but it's back now.
It was like this in the latest stable version, it was like this in the beta patch, and it's still like that with the new core.dll.
Same here. I have the same video card as you as well, that could be why. As far as I remember it was stated that it was an ATI problem, but I'd hoped they'd address it in this patch. Perhaps not, unless it's going to make its way into a later version.
Reply With Quote
  #18  
Old 05-12-2012, 05:07 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

Quote:
Originally Posted by JG52Krupi View Post
Nice effect of the pitot tube freezing over perhaps?
Thats what I was thinking! If so, brilliant!
Reply With Quote
  #19  
Old 05-12-2012, 05:12 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

An easy way to see if it is a bug is to fly through the cloud with pitot heating on
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #20  
Old 05-12-2012, 05:13 PM
DroopSnoot DroopSnoot is offline
Approved Member
 
Join Date: Feb 2012
Posts: 211
Default

Quote:
Originally Posted by SlipBall View Post
An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.



Ive never understood this effect to be honest, clouds produce water on windscreens since that's what they are made of, only at higher altitudes would it freeze but after the water ended up on the windscreen.
I'd love to see this changed sometime to a nice water effect rather than the frost.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:25 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.