#11
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#12
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I run a few quick missions, seems fine so far.
The blurry textures remain, but i've had this since forever and not just with the latest alpha patch, so maybe it's also due to my low overall RAM. However, i was able to increase texture resolution from medium to high without losing any FPS and it made up for most of the blurriness. Some of the cockpits in twin engined aircraft still do it (eg, the bombardier's gauges in the Blenheim). My specs: i7 920 @ 2.7Ghz 3GB of RAM Ati 4890 1GB win7 x64 My settings: 1680x1050 resolution Vsync, trees, roads, shadows ON SSAO, epilepsy filter OFF texture resolution, model detail, land shading HIGH forests LOW everything else MEDIUM. |
#13
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I have the following problem with the game.
Two or three blue lines pop up in accordance of height(it's really visible under 500m), and it's visible through the control panel. It's not just ugly it's really annoying too. The thing is, this was already fixed once(probably unintentionally) but it's back now. It was like this in the latest stable version, it was like this in the beta patch, and it's still like that with the new core.dll. And there are micro-stutters near ground, just like it was before. In this regard, the patch, and the patch update didn't change anything. Unfortunately. It would be really nice if these problems would be fixed A.S.A.P. http://noob.hu/2012/05/12/shot_20120512_181550.jpg http://noob.hu/2012/05/12/shot_20120512_181628.jpg http://noob.hu/2012/05/12/shot_20120512_181628.jpg & micro-stutters |
#14
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An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 05-12-2012 at 04:59 PM. |
#15
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Mirrors rendering - Collision bug. (was there pre mini fix too)
Following a collision - mirrors if disabled, are enabled and render with exaggerated block colour tones.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#16
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I very much doubt its a bug.
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#17
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#18
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Thats what I was thinking! If so, brilliant!
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#19
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An easy way to see if it is a bug is to fly through the cloud with pitot heating on
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Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#20
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I'd love to see this changed sometime to a nice water effect rather than the frost. |
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