#11
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There are so much detail on the trees that I´m starting to think that they gonna have its own DM, burning leaves and broken branches and trunks.
Great work Oleg and team. |
#12
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This is really great pictures.... Great work... But I'm going mad if I starting to think what kind of the hardware will the future users need to run this stuff. OMG!!!! Oleg can you please just say what kind of workstations your team uses for testing?
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#13
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kudos for the great lighting...
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#14
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You can see on a specific landdetail level in il2 the trees waving in the wind
a nice never before seen feature |
#15
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Can feel my hayfever kicking in already
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#16
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Quote:
Still the trees here are better detailed and more realistic looking, and with the proper grass (like we have seen in some of the earlier screenshots) this will look absolutely amazing. |
#17
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I dont want SOW anymore!!!!! Cause I have to buy a complete new rig for this ... damn
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#18
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Wow, looks great...I'm impressed!
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#19
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As a comparison about the trees, second post, second image on this page :
http://www.checksix-forums.com/showt...157741&page=22 Most important thing for the trees is that they look real at the distances at which a pilot flying in an aircraft usually see them. The implantation of the trees, each group to each other, is also very important for the general feeling of "being there". P.S. I presume the colors palette for the British landscape is still WIP too ? |
#20
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Great
The sim is comming on a treat,great work guys,Il2 has to be the best game EVER in my opinion,cant wait for the release,can you give us a clue Oleg?
Last edited by =XIII=Shea; 03-26-2010 at 02:20 PM. |
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