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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 02-13-2011, 05:17 PM
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furbs furbs is offline
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By far the best Video, the sounds are so much better than in the Hurri Video. Very impressed.
WOW!!! Tree!!!

*Faints*
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  #12  
Old 02-13-2011, 05:20 PM
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By far the best Video, the sounds are so much better than in the Hurri Video. Very impressed.
Hehe, suprised you didn't pick up on the odd clipping as he turned over land near the end, hedges and stuff being clipped out directly underneath. Other than that it was a very good video and very nice to see no stuttering, nice dynamic sounds and everything else it showed
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  #13  
Old 02-13-2011, 05:27 PM
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Very impressed.
Bzzzzt, whiiirrrrrr, beeeep... error, does not compute!
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  #14  
Old 02-13-2011, 05:35 PM
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damn, i nearly fell of my chair when i read that tree
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  #15  
Old 02-13-2011, 05:43 PM
BadAim BadAim is offline
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Almost makes me want to take you off my ignore list again, Tree.
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  #16  
Old 02-13-2011, 06:04 PM
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Tacoma74 Tacoma74 is offline
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Wow! I always knew that the game was going to turn out amazing. Just not this amazing!!!
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  #17  
Old 02-13-2011, 06:09 PM
Letum Letum is offline
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Originally Posted by Tree_UK View Post
By far the best Video, the sounds are so much better than in the Hurri Video. Very impressed.


What the....
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  #18  
Old 02-13-2011, 06:19 PM
Coen020 Coen020 is offline
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Finally a video showing a crash on land, although i hope this is not final, there were no particles, torn wings, whatsoever, even '46 has that.

Nice find though keep em coming.
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  #19  
Old 02-13-2011, 06:26 PM
Hecke
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And the smoke coming out of the wreck is totally taken from '46.
Doesn't fit to the rest which looks awesome. (except the water which looks too repetitive imo)
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  #20  
Old 02-13-2011, 06:29 PM
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Meh.. I've seen two ground impacts and so far, the effects look better, but all of a sudden all the smoke disappears, and we have that black tornado-looking smoke rising from the small crater. No burning debris spread around or fireball moving in the direction of the crash...

Like this one

I'm sorry for the pilot, but I'm just saying there are ways to implement this that aren't too FPS heavy...

Create something that looks like a napalm attack... length depending on speed and angle... instead of an explosion where everything comes from the crater and blows straight up into the air like a fountain...


Other than THAT..

It's looking very very good. Sounds AWESOME. I think cannon sounds are realistic.. anyone who's been in a plane, with a helmet/headset, and having all that engine noise around you, should know that this is probably not far from the real thing..

Graphics are stunning

Tracer smoke looks awesome.

Everything is going to be OK guys!
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