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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Skins and Repaints for BOB COD

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  #11  
Old 06-02-2011, 12:59 PM
BigPickle
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yeah ali nice mate, keep em coming the templates for aircraft are very welcome, are they in PSD format so we can use the layers?
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  #12  
Old 06-02-2011, 01:07 PM
Ali Fish
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test the "psd" file, make a skin, or add what you already made on the "paint here" layer, dont unlock the special layers! post a screeny, if there nice and your feedback is good. i will make a specific post so there all in 1 place.
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  #13  
Old 06-02-2011, 03:00 PM
smink1701 smink1701 is offline
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Luthier...make it possible to use skins in QMB. In fact, bring all the features, options and settings from IL2 into CLOD.
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  #14  
Old 06-02-2011, 04:32 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Ali Fish View Post

If you like em i can bust all of them out in a day.

If we get a sub forum. ill upload all plane sets to the one post.

most of my screenshots ive flung aroound have used this.

Titled:IL2_COD_SPITFIRE_MKIIA_SKIN_TEMPLATE_v1
http://www.mediafire.com/?c9pam15hc2c725t
Cheers Ali. I'll give it a bash.
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  #15  
Old 06-02-2011, 04:34 PM
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jamesdietz jamesdietz is offline
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Question- I can load skins & they show up when I have "Your Plane "screen up but they don't show up when I "FLY",regardless of them being built in with game or new 3rd party ones .All patched up to newest hotfix...What's going on?Want to use some of this great new work
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  #16  
Old 06-02-2011, 05:58 PM
corsairoz corsairoz is offline
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I too would really appreciate a simple summory of the use of skins in CoD. I can create them, I can see where to put them (I think) but I cannot for the life of me access any in game.

I suspect its me simply missing something obvious OR COD does not support skins as yet. In game every aircraft seems to only have the DEFAULT paint option....

Thanks

C
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  #17  
Old 06-02-2011, 06:16 PM
Ali Fish
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ok the changing of the skin in game presently involves you having to incorporate your skin via the FMB (Full Mission Builder) section. and building it into the mission.

you can only view skins in the game environment via a mission designed to use that skin. the ingame selection routines do not work yet !.

The skin file you create "must" go in the corresponding plane type folder thats within your documents/1csoftclub/paint schemes/ "plane type" folder. (not the game directories)

when in the FMB and having put your skin in the proper folder for usage. you should see in the skin drop down the new painted skin with whatever title you have given it.

you can also view your skin on the model in the quick mission /quick plane selection arena. but this will "not" activate it ingame untill 1C develop it to work like that. (eventually)

1. create skin
2. put skin in relevant folder (1csoftclub)
3. create mission in FMB & assign skin to plane object via drop down menu.
4. launch mission
5. take picture, enjoy skin.
6. thank ali for enlightening information (optional)

lol

Last edited by Ali Fish; 06-02-2011 at 06:27 PM.
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  #18  
Old 06-02-2011, 08:03 PM
BigPickle
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A man of many talents Ali thanks mate
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  #19  
Old 06-02-2011, 08:57 PM
Ali Fish
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Bf109-E3 template by myself. much like the mkIIa spitfire. bit more simplified.

Optional Weathering & panel lines over your custom skin from the start !
Optional painting area mask including non paintable details.

http://www.mediafire.com/?9bz4dzpd16dcgd1


top is new , bottom is old. a bit more default weathering and sublte hints of panel lines. both pictures same time same location same skin & both with zero% weathering. !


Last edited by Ali Fish; 06-02-2011 at 09:26 PM.
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  #20  
Old 06-02-2011, 09:58 PM
meplay meplay is offline
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Hi Ali Fish,

Great Spitfire skins, i downloaded them, but ive only used PS once before. Ive turned off layer 6 and example recon layer but it doesnt look like yours what am i doing wrong? sorry for being a noob
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