#11
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Very nice mod, Men Of Peace. I managed to get it working in any game: MOW, MOWAS and MOWV, but the problem is the editor:
I can start it up all normal and load your map, but I don't have any new units in it and I can't load the mission for your map; I put the "vnewmission" folder inside both MOW and MOWAS "mods" folder and it works just fine, but there's no new units in the editor. Did I do something wrong ( Force10 I see that your editor has units, but you can't load new maps, did you copy just the "vnewmission" folder or something else?) Anyways, GREAT Mod, I enjoyed it very much, GREAT job guys cause it solved the MOWV mod question |
#12
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Would you be so generous and sent me your packed editor for Men of War Vietnam because I can not create it myself. All the time I get errors
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#13
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Thanks ,glad you enjoined . Quote:
to open it in MOW or AS without importing the proper files from the V pak files then what you describe will happen ,the editor will open the map without all the assets it cant find . Quote:
editor , we are mixing two different things here . Quote:
in the sticky page , I imported all the V assets manually to the MOW folder/editor from the game.pak and the e1/e2/e3.pak's and the texture pak,and on top of that you need to edit some def files of some models and make other changes in the MOW files , and to make it short I'll need to send you the whole MOW folder for that , man i should have made notes, while i was doing it , it's not that complicated but it's too many details to remember off hand . anyways.... here is a preview of the map I'm working on for the second mission , it's the second map in the viet campaign but heavily modified . Last edited by Men Of Peace; 09-22-2011 at 12:45 AM. |
#14
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Man O' War: I used the method on the sticky, and I was referring to being able to create my own missions by loading the stock maps. I never tried to load Men of Peace's mission in the editor.
Men of Peace: New map is looking good! I know you kinda pushed out the first map quick and its great. If there was one negative point about it, its that there are tons of units and it pushes my machine to the limit. My machine isnt exactly a new screamer: i7 920@ 3.5ghz 6 gig 1600mhz corsair Overclocked HD6970 2 gig I average around the mid 30's with everything at max and thats not bad. I guess I am wondering if your future maps will have even more units on the field at once? Might be hard for most folks to run unless they have a bleeding edge rig. I dont know the GEM editor very well but maybe have more units spawn after some have had a chance to die? Anyway, we appreciate your efforts! |
#15
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I have the opposite problem, I was thinking of tweaking the delay time to make the Enemy AI come out faster. Looking forward to your new mission Men Of Peace. I like the name too "Men Of Peace". |
#16
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On the regular stock missions my FPS is a solid 60 with v-sync on. I just meant Men of Peace's mission has so much action it chugs at certain times. Too much action isn't a bad thing, just hard to run.
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#17
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I just don't understand why my Rig gets low fps and still smooth running games. I remember trying to play a SHoWW2 mod on my old Rig, that was like a slide show. |
#18
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You just made my day Men of Peace (we gunna call you mop from now on )
very nice work |
#19
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Great new map, Men Of Peace!! I can't wait to play it!
Anyway, about the editor... I have been able to make some progress: I copied the files from the MOWV "resource" file (Copied everything except the game.pak file) and paste it to the mod "resource" file and now in the editor I can see the new units and vehicles but I can't even select them and the skin of the new units is black and white squares AND I cannot use any of the weapons... Any help would be appreciated, thanks. |
#20
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to include in future maps some epic battles with very large numbers of units , my rig is about the same as yours just not overclocked and it runs smoothly much larger battles ,maybe tune the setting down a bit ? Quote:
Thanks man, the new map is all most finished ,now I'm working on the mission itself . Quote:
black&white squares means you didn't imported the needed files from the textures pak ,cannot use weapons means you didn't imported the needed files from the game.pak (assuming you already imported the models). |
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