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  #11  
Old 10-20-2011, 10:47 PM
Ataros Ataros is offline
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Make sure your code works on a localized game version.
Example: http://forum.1cpublishing.eu/showpos...4&postcount=67
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  #12  
Old 10-26-2011, 09:55 AM
Ataros Ataros is offline
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COOP script by naryv
http://forum.1cpublishing.eu/showthr...537#post354537

COOP script by 41Sqn_Banks
http://forum.1cpublishing.eu/showthread.php?t=28559

Last edited by Ataros; 12-22-2011 at 11:22 AM.
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  #13  
Old 11-02-2011, 09:18 AM
Ataros Ataros is offline
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Use OnTickTime to re-evaluate AI air group waypoints
http://forum.1cpublishing.eu/showthread.php?t=27533

Local weather sample mission
http://forum.1cpublishing.eu/showthread.php?t=27097

Randomising missions
http://forum.1cpublishing.eu/showthread.php?t=28207

Mission Loader - load missions from the ingame Mission Menu

http://forum.1cpublishing.eu/showthread.php?t=28056

Destroy all aircraft
http://forum.1cpublishing.eu/showthread.php?t=28533

Getting the actor type

http://forum.1cpublishing.eu/showthread.php?t=28611

Last edited by Ataros; 12-22-2011 at 11:20 AM.
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  #14  
Old 12-26-2011, 10:23 AM
Ataros Ataros is offline
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Excellent mission sample by SNAFU featuring:
-Mission-Menu for missions, informations, support requests
-Team scoring system
-Supply system
-ESC and Death-Penalty System
-Planeset depending on team scores
- etc., etc.

DL http://airwarfare.com/sow/index.php?...atid=6&cid=200

Discussion http://forum.1cpublishing.eu/showthread.php?t=25064
Attached Files
File Type: zip july1940_v10 final by SNAFU.zip (256.8 KB, 54 views)
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  #15  
Old 12-26-2011, 01:44 PM
Ataros Ataros is offline
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Tracking player score from various submissions
http://www.sukhoi.ru/forum/showthrea...=1#post1758641

Connecting an external piece of code to your script. by Small_Bee
See an attachment.
BridgeMission.cs - mission script
RepkaBridge.cs - external code the above script uses
Attached Files
File Type: zip sample.zip (4.9 KB, 61 views)

Last edited by Ataros; 12-30-2011 at 12:49 PM.
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  #16  
Old 01-05-2012, 09:19 AM
Ataros Ataros is offline
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Ship oil fire effect script
http://forum.1cpublishing.eu/showthread.php?t=28889

Buildings fire

http://forum.1cpublishing.eu/showthread.php?t=28894

Last edited by Ataros; 01-08-2012 at 11:16 AM.
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  #17  
Old 01-08-2012, 11:16 AM
Ataros Ataros is offline
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Language Manager Class by Small_Bee
http://forum.1cpublishing.eu/showpos...49&postcount=6

----------------------

1st version of Operation Sealion by Small_Bee
The mission includes 3500+ lines script with many functions including vulching protection, moving frontlines, dynamic creation of spawns, economics/resource management, etc. The mission is provided for educational purposes only. Please contact the author for a permission to run it on a public server.

Search the script for PATH to change paths according to your system to run it. Known issues - memory leak due to extreme number of submissions loaded, will be fixed in a new version.
Attached Files
File Type: zip R1_2.0.zip (78.6 KB, 65 views)

Last edited by Ataros; 01-08-2012 at 11:20 AM.
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  #18  
Old 01-13-2012, 12:24 PM
Ataros Ataros is offline
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Simple HUD timer test script
http://forum.1cpublishing.eu/showthread.php?t=29045

How to use repeat programming in scripts
http://forum.1cpublishing.eu/showpos...84&postcount=6
Sample http://forum.1cpublishing.eu/showpos...91&postcount=7
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  #19  
Old 01-30-2012, 10:24 AM
Ataros Ataros is offline
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Sending server console commands from script
Kick example

Code:
if (GamePlay is GameServerDef)
{
      GameServerDef gameServer = (GameServerDef)GamePlay;
      gameServer.consoleInput("kick player_name");
}
Therefore it is possible to automatically kick, ban, unban, save/load banlist and execute any other server commands from a script.

Thanks to Small_Bee for sharing.
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  #20  
Old 02-27-2012, 08:13 AM
Ataros Ataros is offline
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Campaign Creation For Dummies

http://forum.1cpublishing.eu/showthread.php?t=30017
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