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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #11  
Old 11-07-2012, 09:44 AM
pupo162 pupo162 is offline
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Quote:
Originally Posted by IvanK View Post
screen shot please Pupo ... so we can document this.
i dont have a spanish version. but this is a know bug from version 1.1.
  #12  
Old 11-07-2012, 10:20 AM
MadTommy MadTommy is offline
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Well this would explain the different answers i got when i asked about this.
  #13  
Old 11-07-2012, 10:26 AM
pupo162 pupo162 is offline
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its an easy test too, jsut set vertical convergence to 800 meters, and horizontal to a 100, and see.

this as been reported even before there was the bugtracker. Tough the Devs don't care to fix it.
  #14  
Old 11-07-2012, 10:41 AM
E69_vencejo E69_vencejo is offline
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Spanish version:

  #15  
Old 11-07-2012, 10:50 AM
Ataros Ataros is offline
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To fix the issue they just switched text labels in recent patches, but they did not move the boxes. Thus if you had correct settings you do not have to change them.

In current RU version upper line is Horisontal (e.g. set @ 183 in my case) and lower line is vertical (set @ 600 in my case).

It may be the case that they did not switch text labels in all local versions as localization could be done externally.

To be sure just open the user.ini in the Docs/1C folder. The first figure is horisontal one, the 2nd is vertical. It is quicker to copy paste in this file than to use GUI changing 100 guns convergence anyway.

Code:
[Aircraft.SpitfireMkIa]
  conv _Gun03 Gun.Browning303MkII 183 600
  conv _Gun06 Gun.Browning303MkII 183 600
  conv _Gun00 Gun.Browning303MkII 183 600
  conv _Gun01 Gun.Browning303MkII 183 600
  conv _Gun07 Gun.Browning303MkII 183 600
  conv _Gun02 Gun.Browning303MkII 183 600
  conv _Gun05 Gun.Browning303MkII 183 600
  conv _Gun04 Gun.Browning303MkII 183 600

Last edited by Ataros; 11-07-2012 at 10:57 AM.
  #16  
Old 11-07-2012, 10:54 AM
Ataros Ataros is offline
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Quote:
Originally Posted by pupo162 View Post
its an easy test too, jsut set vertical convergence to 800 meters, and horizontal to a 100, and see.
Exactly.
  #17  
Old 11-07-2012, 04:37 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by IvanK View Post
I read on a recent post that the labels in the Russian game version loadout screen are correct and differ from the English version, in that Vert and Horizontal boxes are reversed.

Can a Russian user post a screen shot of his load out screen with the convergence label visible please .. like this English version:



Please translate the Russian legends for us non Cyrillic illiterates like me


Russian version has convergence settings as:

Hor = гориз
Vert = верт
Attached Images
File Type: jpg convergence.jpg (13.3 KB, 40 views)

Last edited by KG26_Alpha; 11-07-2012 at 04:46 PM.
  #18  
Old 11-13-2012, 01:27 AM
Sokol1's Avatar
Sokol1 Sokol1 is offline
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Guns 1 - 4 yellow tracers - conv 1000 - 133
Guns 5 - 8 red tracers - conv 133 - 1000

http://i47.tinypic.com/20pdow8.jpg

Edit - inside view



Sokol1

Last edited by Sokol1; 11-13-2012 at 12:26 PM.
  #19  
Old 11-13-2012, 10:54 AM
adonys adonys is offline
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something seems to be wrong with that picture. I'm not seeing the 1000-133 vertical convergence ballistic trajectory difference.. maybe it's because of the screenshots angles?
  #20  
Old 11-13-2012, 11:20 AM
vranac vranac is offline
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Nice example Sokol1 !

@adonys you don't see how the yellow tracers (h 1000 v 130) going much more parallel with plane than red?

And how red tracers go much higher on the second ss (h 130 v 1000)?
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