#11
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Haha simple!
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#12
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I believe he meant "simple for the devs". However, they have many higher priorities than adding this functionality.
Additionally, in real life it takes a minimum of 25 mins. to refuel and rearm an airplane. I doubt, if simulated properly, many people will be willing to sit on a plane for that long |
#13
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Attrition!!!!!
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#14
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Quote:
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#15
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Quote:
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#16
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Like everything else in this game r / r / r times should be scaled to fit the mission.
When I land I can get right back up in a brand new Bf 109 in less then 10-seconds. In a game where most servers allow an endless supply of aircraft it makes no sense what so ever be against an r / r / r option. Using Zuti's MDS in Il-2 '46 mission makers can set r / r / r times how they wish. They can make r / r / r objects "destroyable" so if hit there is no r / r / r etc. On some servers they allow r / r / r at predesignated forward airfields etc... Including some of these options into CloD would only help to improve the game by giving server admins and mission makers greater options in how they want to run things. Wotan
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#17
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It always blows me away how narrow minded some people can be!...??? Wonton has nailed it on the head.. scale it to fit the mission. Your right!..no one is going to want to sit for 25 min while their trusted steed is RRR.. but come on guys ..really? Be realistic and use some common sense. Scale it down to like 2-3 min..possibly depending on how much damage you have sustained.
To get people to use it, will be up to the server admins and mission makers. I personally cant wait untill it is in effect on the ATAG server! When Im all shot up and nursing my crate back across the pond, while alluding half of the Luftwaffe(which is quite often) will feel ten times better when i can have the same aircraft RRR and back in action! S!
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#18
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This narrow minded person was only pointing out why he narrow mindedly thinks the devs have not included it in the game.
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#19
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Quote:
Sorry Colander...I should have included a quote with my post. It wasn't directed toward you. This quote is what struck a cord with me.. For the life of me, I cant figure out why people would not want it. And to dismiss the idea just because its not 100% historically correct is unbelievable to me. I realize everyone want the sim to be as close to historical as possible ..but come on.. would anyone really not want a feature like this because in reality an aircraft could not possibly be loaded and repaired that quickly? If you answered yes, then why not pay full price for the game, and you only get one virtual life... If you are killed in game.. then that's it. Log off and uninstall the game...game over! it just needs to be adapted and integrated into the mission with a reasonable time limit. Farber.. If I have misinterpreted your post, I apologize....It just seems that some people lose site of the big picture and take the whole "historical" stance a little to far. We don't need to have virtual pilots sitting around for 25 min to RRR when it takes an average of 4-5 min to just re spawn a new aircraft. On the other hand ..if there was a penalty for losing aircraft.. and you could RRR an aircraft in slightly less time 3-4 min lets say.. wouldn't that be a great worth while feature?
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352ndRibbs Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600 |
#20
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Sorry for the late reply but I never saw this.
First things first: Quote:
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Strange cos I am the same but opposite I can work out why you would want it?! This is a sim, everyone screams for realism and recreation of reality... So why would you want arcade game stuff? Quote:
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A brave move but what could this add or improve over refly? ATAG already have "something" working but only if you have some ammo and fuel left which is still not working and is still not rolled out as far as I am aware... I just don't understand RRR, thew only reason I could understand you want it is if a particular aircraft was limited and you wanted to hang onto it... Last edited by 5./JG27.Farber; 10-23-2012 at 11:26 AM. |
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