#11
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And to the objection (which will come, be sure) "it's illegal in my country to shot at cows and people in the street", I simply answer : "let's make the civilian and animal crowds not destructable." Case closed.
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#12
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So what are the things that we think might not make the initial release, I dont think OM or luthier have given a definite list..
Dynamic weather? Player manned AA guns? New Clouds? Cinematic experience? Traffic? Ground Personel? |
#13
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wb tree, how was your vacation?
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#14
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lol, it was good mate, im kinda getting used to it now. I spent most of my time corresponding with Nelson Mandela he also has an history of asking the 'wrong' questions.
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#15
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It's good to see you back. Societies have a habit of destroying their oracles and I'm glad you weren't sacrificed to the Sim-Gods.
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#16
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Quote:
Quote:
Also, making them not destructible is a poor decision I think. Quote:
Last edited by kendo65; 01-23-2011 at 01:09 PM. |
#17
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My personal guess would be that we might see crews for the AA guns and some ground personnel. There was an option I think for dynamic weather in the fmb screens, but haven't heard any details since on it - hoping it makes it.
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#18
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"t will vary - different over London. Numbers matter - in il2 there is option to turn off gun crews to reduce load."
Simple. In the game setup, an option "civilian crowd on, civilian crowd off". By the way, as already said, no need of über-huge crowds like during a techno parad ! "Also, making them not destructible is a poor decision I think." Yes, but we live in a stupid PC world where there are probably some authorities which will find that offensive. By the way, as I don't understand the mentality of shooting civilians for pleasure even in a real war, it's not a problem for me not being able to shot at civilians in a sim. "And people will fly over them lower than 100m. " Not a valid argument. If you fly some meters away from a cow, you may for sure not fly very long more. On the contrary, a cow looking like a reasonable cow, seen just one or two seconds during a low pass, doesn't need to be modelled with millions of polygons. |
#19
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And remember, guys, in the very first version of IL-2, all these nice guys running from the trucks when attacked.
It was ten years ago. Today, in 2011, I'm not even asking for more. |
#20
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Quote:
2- I don't think so. 3- I agree. 4- Thats very subjective. People might think its cinematic and others not. 5- Agree, its seccondary on importance and usually very fps demanding. 6- Agree. 7- Probably also fx effects, like better smoke, explossions, fire, water splashes, and so on. Just like with IL-2 that they were adding or improving this effect as the years passed. And probably some other features that we will not notice until the sim progresses and they are added. But its all pure speculation that does not give anything constructive. |
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