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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 08-24-2012, 09:36 PM
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Originally Posted by senseispcc View Post
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Nice work; thanks a lot!

Hawkinge airfield left me with a little strange felling I do not see a runway in any direction at all, is there one? In any case it is very dificult to follow.
Hawkinge was a grass airfield and as far as I know never had defined runways, just an old fashined propper airfield which is sadly rare these days, nothing better for taildragging than always being able to land into wind.
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  #12  
Old 08-24-2012, 09:49 PM
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The fixed v4.4 version is available! Same link, I fixed the bugs, which Bongodriver mentioned in #3
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  #13  
Old 08-24-2012, 09:51 PM
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These are great!

Could you please do the ones for:

Gravesend
Biggin Hill
Kenley
Croydon
Northolt

Actually, I would definitely paypal you a small donation if you pretty much did every available RAF field
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  #14  
Old 08-24-2012, 09:54 PM
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Quote:
Originally Posted by bongodriver View Post
Hawkinge was a grass airfield and as far as I know never had defined runways, just an old fashined propper airfield which is sadly rare these days, nothing better for taildragging than always being able to land into wind.
There are AFBs which is a huge grass field only, no paved or grass runaway, but I marked off the assumed take off or landing directions.
(If anyone have addition information from books, combat reports, or anything, please share it.)
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  #15  
Old 08-24-2012, 09:55 PM
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Quote:
Originally Posted by bw_wolverine View Post
these are great!

Could you please do the ones for:

Gravesend
biggin hill
kenley
croydon
northolt

actually, i would definitely paypal you a small donation if you pretty much did every available raf field
wip
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  #16  
Old 08-24-2012, 10:02 PM
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Awesome, nice work Tom
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  #17  
Old 08-24-2012, 10:09 PM
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at some point we need to pressure the devs to fix Biggin hill, the current layout of the airfield is exacly as it was in wartime BoB, it only has some significant changes on the west side where the terminal is and where Bernie Ecclestons hangars are (under construction) and some of the south side, Taxiway charlie used to be a paved runway too, the game airfield has the runways more or less correct but the whole airfield is just too sparse for what was practically the most major fighter station in the region.

Heres the current AIP chart for Biggin..

http://www.ead.eurocontrol.int/eadba...2012-05-31.pdf
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  #18  
Old 08-24-2012, 10:18 PM
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Who make missions, they know, the "battle-area is changable in FMB. I dont know the benefits, but it have a huge disadvantage, the map coordinates also changed.
We have an initiative with Farber: It would be superb, if every online map uses same, standardized coordinates. This document also contains these values​​. I link here an empty mission file, with the standard battle-area settings. Please, use it in all online server.
Fullgrid mission
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  #19  
Old 08-24-2012, 10:56 PM
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Excellent work!
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  #20  
Old 08-24-2012, 11:44 PM
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thank you very much buddy..
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