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Warrior, Paladin, Mage Different classes in King's Bounty

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  #11  
Old 10-08-2008, 02:00 PM
phoenixreborn phoenixreborn is offline
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Only killing stack gets the bonus. Killing more units makes the bonuses stack. So a unit with an area atack like a giant once got plus 12 attack for me upon killing 3 enemy units.

I like having frenzy.
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  #12  
Old 10-08-2008, 02:18 PM
Enarr Enarr is offline
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Good skill for Warriors and Palys. It is great for bosses like Kraken and Spider.
As a mage, you'd prob want to ignore it unless you're playing on easy and have a huge abundance in gold and can afford to buy the extra might runes. As a Paly, you'll have so many Might runes, you'll want to invest in it because they'd be sitting there (even after spending points on rage/tactics/onslaught/nighttime)
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  #13  
Old 10-08-2008, 02:29 PM
LiveInABox LiveInABox is offline
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I like it alot, great skill to have.
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  #14  
Old 10-08-2008, 02:41 PM
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Zhuangzi Zhuangzi is offline
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Quote:
Originally Posted by Namel View Post
Does only killing stack get bonus or all units in army?

If you kill multiple stacks does frenzy bonus add up?
1. Only the unit that kills the stack gets the Frenzy bonus.

2. Don't know. Gatts seems to be suggesting that it does add up?

Basically, you will be killing a lot of weak stacks in this game. I don't believe that Frenzy isn't an important skill - I think it can be very useful.
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  #15  
Old 10-08-2008, 03:15 PM
LiveInABox LiveInABox is offline
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frenzy is a big help up against a big army..
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  #16  
Old 10-08-2008, 05:34 PM
Solkarnar Solkarnar is offline
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Quote:
Originally Posted by LiveInABox View Post
frenzy is a big help up against a big army..
I 2nd it. Its great for drawn out fights where the enemies keep rezzing their units, your units keep getting stronger and stronger. I would max it out if i were a war or pally.
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  #17  
Old 10-08-2008, 11:36 PM
OmegaDestroyer OmegaDestroyer is offline
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It's great against the Spider Boss.
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  #18  
Old 10-20-2008, 09:47 PM
travcm travcm is offline
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The bonuses do stack, but it really doesn't amount to much help. The boss battles are relatively easy anyways, unless you are too weak for them. Even during large battles, it might mean 2 or 3 of your creatures have +2 to attack by the midway point. It's something I'll only put a point into for the +1 initiative skill.
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  #19  
Old 11-01-2008, 07:26 AM
Archlord_James Archlord_James is offline
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NO WAY. one of the best skills for any class but especially a mage is the +1,2, or 3 initiative skill at bottom of might. This will ensure that you get cast your 2 spells and a rage attack in first round b4 the enemy gets to move. Its important to get them while they still clumped together for mage so first round initiative is very important.
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  #20  
Old 12-12-2008, 09:47 PM
taltamir taltamir is offline
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worth a point for nighttime operation... asides from night, it works in caves, and all the biggest baddest monsters are in caves... and it only costs 3 might runes per level (aka, level2 and 3 also only cost 3 might runes each) and gives +2 attack and +2 defense per level.

Here is a question... how long does frenzy last? the whole battle?
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