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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#11
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Quote:
edit: edited in "rune mage" for clarity. Last edited by Xargon; 10-31-2012 at 12:43 PM. |
#12
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Yeah it work if you have one troop of runemage. You're first summon would have 40% of the initial troop, the second 26%, the third 17% etc... (because it's infinite with one of the rune's spell).
But it don't cover the case of splitting runemage. Leadership requirement would not be hard to implement. |
#13
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This is a single player game, you make your own challenge. If they are so broken that it makes the game too easy then don't use them?
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#14
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Yes i agree with you, this game doesnt need perfect balance to be enjoyable. They should focus on fixing bugs as a first priority then balance issues.
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#15
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All other summon spells/mind control spells (basically anything that nets you a new unit) have a built in leadership cap. |
#16
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Yes, I'm sure it's an oversight. A big one, but it's obvious they didn't intend them to be able to do that.
Hopefully they'll fix them soon. In the meantime, exploit them at your own risk. Risk of making the game too boring, that is |
#17
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hix, the game is too buggy (spell/crash...) and over power at the moment.
Make it Imposible mode is not a really challenge. Because when u meet a hard boss/enemy, you have to try all the ways to fight it in impo, and then you will choose massive summon! that's natural, hard to not abuse ! I think I'll stop abit and wait for the next official patch ! I think ! |
#18
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It sounds like this should be added to the bug thread if we want an official response. Everyone seens to agree the 20 initiative needs another look. Is there any consensus on how we'd like to decry the phantom ability?
Is this right? Preview: Rune Mage is too fast and phantom ability too strong: The rune mage has 20 initiative which may have been left over from testing. What is the intended value? Also its phantom ability is the same strength regardless of the number of units. Should this be a scaling value? |
#19
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Quote:
You aren't 'waiting' you are literally ending their turn with an action. I have done it, and it is glorious. |
#20
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The big problem with Rune Mage is Runic Word ability. It can be cast indefinitely (if you dont use luck rune) that meaning infinite Phantom charges. And with paladins in army that means infinite ressurection.
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