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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #11  
Old 09-21-2007, 09:07 AM
krs krs is offline
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Well... My first impression was... Wow! Nice game.

I like:
Graphics : they give a fantasy feeling.
RTS elements : makes the game more dinamyc.
Huge Bosses ideea!
Bosses and Boss spells looked awsome in the videos.
Resizable battle fields! It's kind of boring to play on the same field.

Question marks:
Will there be no hero skills? like H5? If not Big! minus.
I play H5 25% single player, 10%Multiplayer, and rest I play HOT SEAT! For me its a must.
What about castles like in H5? Or at least like in disciplesII?

But to bu it... I need to be convinced by a demo

krs
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  #12  
Old 09-21-2007, 09:17 AM
Evgeny Evgeny is offline
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Quote:
Originally Posted by krs
Well... My first impression was... Wow! Nice game.

I like:
Graphics : they give a fantasy feeling.
RTS elements : makes the game more dinamyc.
Huge Bosses ideea!
Bosses and Boss spells looked awsome in the videos.
Resizable battle fields! It's kind of boring to play on the same field.

Question marks:
Will there be no hero skills? like H5? If not Big! minus.
I play H5 25% single player, 10%Multiplayer, and rest I play HOT SEAT! For me its a must.
What about castles like in H5? Or at least like in disciplesII?

But to bu it... I need to be convinced by a demo

Thank you for your questions.

The skills system will be certainly presented in the game.
As for hot seat, it won't be presented in the game. But later the add-ons are planned, where you'll see multiplayer.
And the castles will be presented.

As for demo, it is going to be released, but it's not decided yet when. We will inform you about it as soon as possible.
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  #13  
Old 09-21-2007, 12:12 PM
Daystar Daystar is offline
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In some of the vids, I have seen monsters following the hero, but I only remember it with Zombies, which were slow. Does the monster chase speed represent their speed in combat?

Also, when do we get to see the last spirit of rage? They're all cool, death looks awesome!
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  #14  
Old 09-21-2007, 12:53 PM
Dendroid Arch Dendroid Arch is offline
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Euhm, sorry to say this, but I'm really a noob concerning KB. Could someone tell me what the difference is between KB and HoMM5? In terms of overall gameplay and objectives?
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  #15  
Old 09-21-2007, 01:09 PM
Evgeny Evgeny is offline
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Quote:
Originally Posted by Dendroid Arch
Euhm, sorry to say this, but I'm really a noob concerning KB. Could someone tell me what the difference is between KB and HoMM5? In terms of overall gameplay and objectives?

Thank you for your interest, in few days the new site for King's Bounty: The Legend is going to be launched. There will be presented the information about the game, its history, etc. When the site will launched we will inform you about it and the official announcement will be on the home page www.1cpublishing.eu .
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  #16  
Old 09-21-2007, 01:17 PM
Dendroid Arch Dendroid Arch is offline
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Quote:
Originally Posted by Evgeny
Quote:
Originally Posted by Dendroid Arch
Euhm, sorry to say this, but I'm really a noob concerning KB. Could someone tell me what the difference is between KB and HoMM5? In terms of overall gameplay and objectives?

Thank you for your interest, in few days the new site for King's Bounty: The Legend is going to be launched. There will be presented the information about the game, its history, etc. When the site will launched we will inform you about it and the official announcement will be on the home page www.1cpublishing.eu .
Thank you very much. I have to say, you moderators are quicker than those of HoMM ( no offense to HoMM ofcourse )
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  #17  
Old 09-21-2007, 01:19 PM
Evgeny Evgeny is offline
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Quote:
Originally Posted by Dendroid Arch
Thank you very much. I have to say, you moderators are quicker than those of HoMM ( no offense to HoMM ofcourse )
You are welcome. Happy to work for you.
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  #18  
Old 09-21-2007, 08:35 PM
Daystar Daystar is offline
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Quote:
Originally Posted by Daystar
In some of the vids, I have seen monsters following the hero, but I only remember it with Zombies, which were slow. Does the monster chase speed represent their speed in combat?

Also, when do we get to see the last spirit of rage? They're all cool, death looks awesome!
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  #19  
Old 09-24-2007, 07:18 AM
Evgeny Evgeny is offline
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Quote:
Originally Posted by Daystar
In some of the vids, I have seen monsters following the hero, but I only remember it with Zombies, which were slow. Does the monster chase speed represent their speed in combat?

Also, when do we get to see the last spirit of rage? They're all cool, death looks awesome!
Yes, you can estimate their speed in the combat according to their speed on the map.
You'll see the last spirit of rage in a couple of weeks. It will be an ice girl.
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  #20  
Old 09-24-2007, 09:30 PM
Daystar Daystar is offline
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Awesome! Contradicts the theory I posted on Celestial Heavens 30 seconds ago, but an Ice girl is way cooler than what I came up with.

2 questions: The combat dialogue keeps saying "Has died rot Zombies 12" and other gramatical errors of the like. Will this be corrected (Sorry, I have an overzealous gammatical sense)

Second question: How will creature alternates/upgrades be handled? Eg, there is Snake -> Royal Snake. Is it that you can buy the snake, and you can buy the Royal Snake for more, or do you have to buy the Snake, then upgrade it at a special building?

Btw, about names: They are quite good. Rot Zombie, Royal Snake, Lake Fairy, all very good, not the traditionally uncreative stuff.
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