Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #11  
Old 11-03-2013, 01:53 PM
ECV56_Guevara ECV56_Guevara is offline
Approved Member
 
Join Date: Dec 2007
Location: Planeta Trampa
Posts: 248
Default

Great to see you around again DT!
There s no easy way to say it...so...here I go:

Show us the Helldiver!!!!!


PS: Show us the Dewo!!!!

__________________

Bombing smurfs since a long time ago...
Reply With Quote
  #12  
Old 11-03-2013, 02:29 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

Is there any news on the Team Pacific New Guinea map? Might this make its way into 4.13?
Reply With Quote
  #13  
Old 11-05-2013, 06:55 PM
anikollag anikollag is offline
Approved Member
 
Join Date: Jan 2010
Posts: 44
Default

News are always welcome. Thanks. He 177 is beautiful!
Reply With Quote
  #14  
Old 11-06-2013, 05:20 PM
gauderio gauderio is offline
Approved Member
 
Join Date: Nov 2013
Posts: 13
Thumbs up Request for 4.13

Please:

Me and other Brazilian pilots talked about ideas to 4.13

- Effect of the sun in the cockpit as it is in Cliffs of Dover

- Define the tracers bullets with a single color for the aircraft (allied or axis) not to be identified from afar by the color of these tracers. (yellow would be the ideal color – yellow color for all tracers. Or red color.) This will add more realism for a true simulator.

- More realism option (host can set a EXPERT MODE in which the written indicator of the position of the flap, engine on/off, engine overheat and other can be switched on/off). Also bring more realism.

- Add new flyable aircrafts (G.55 for example)

- New maps (especially English Channel)

That's it.

Sorry my english and thanks.
Reply With Quote
  #15  
Old 11-06-2013, 06:45 PM
Daniël's Avatar
Daniël Daniël is offline
Approved Member
 
Join Date: Mar 2010
Posts: 266
Default

Quote:
Originally Posted by gauderio View Post
Please:

Me and other Brazilian pilots talked about ideas to 4.13

- Effect of the sun in the cockpit as it is in Cliffs of Dover

- Define the tracers bullets with a single color for the aircraft (allied or axis) not to be identified from afar by the color of these tracers. (yellow would be the ideal color – yellow color for all tracers. Or red color.) This will add more realism for a true simulator.

- More realism option (host can set a EXPERT MODE in which the written indicator of the position of the flap, engine on/off, engine overheat and other can be switched on/off). Also bring more realism.

- Add new flyable aircrafts (G.55 for example)

- New maps (especially English Channel)

That's it.

Sorry my english and thanks.
Hi gauderio,

The colour of the tracers actually depends on the material used in the tracers. For instance, the green tracers of some Russian guns use barium to give the green light to the tracer. Phosphorus gives a red light to tracers I believe. Different countries used different materials in the tracers, so I think the current tracer colours are realistic.
__________________

If you are insecure: use more bullets.
Reply With Quote
  #16  
Old 11-06-2013, 08:34 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by Daniël View Post
Hi gauderio,

The colour of the tracers actually depends on the material used in the tracers. For instance, the green tracers of some Russian guns use barium to give the green light to the tracer. Phosphorus gives a red light to tracers I believe. Different countries used different materials in the tracers, so I think the current tracer colours are realistic.
Perhaps the distance visibility of the tracers especially at midday -/+ a few hours should be reduced.





.
Reply With Quote
  #17  
Old 11-07-2013, 04:15 PM
shelby shelby is offline
Approved Member
 
Join Date: Apr 2012
Posts: 350
Default

About He-177 variants and the he177 b-0 was a 4 engine bomber
Reply With Quote
  #18  
Old 11-07-2013, 05:03 PM
SaQSoN SaQSoN is offline
Approved Member
 
Join Date: Oct 2008
Location: Nowhereland
Posts: 340
Default

Quote:
Originally Posted by shelby View Post
About He-177 variants and the he177 b-0 was a 4 engine bomber
All He-177 variants were 4-engine.
Reply With Quote
  #19  
Old 11-07-2013, 06:20 PM
swiss swiss is offline
Approved Member
 
Join Date: Mar 2010
Location: Zürich, Swiss Confederation
Posts: 2,266
Default

I must come to the conclusion maybe shelby is made of Xilon and raaaid dna.
Reply With Quote
  #20  
Old 11-07-2013, 06:21 PM
Florinm352 Florinm352 is offline
Approved Member
 
Join Date: Aug 2010
Posts: 12
Default

Please, TD, show some love to the old aircraft in the Sim, bring them up to date, PLEASE, they look and sound pitiful!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:45 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.